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Aug 0009

Early

Hurricanrana


aerial 90%

Your opponent's next move loses 15% Power and Grapple.

Early

Backdrop Suplex


grapple 100%
88 99

Bambino Gonzalez locks in a textbook waistlock, displaying technical precision as BEEF BIGSWELL struggles to escape. With perfect form, Bambino Gonzalez bridges back and launches the heel overhead with a crisp backdrop suplex, spiking BEEF BIGSWELL's shoulders into the canvas. The crowd roars its approval as Bambino Gonzalez maintains control early in this contest.


Early

Crossbody


aerial 100%
Early

Snap Suplex


grapple 65%
speed 35%

Your moves gain +5% Speed this match.

grapple -15%
Added by Hurricanrana
98 84

BEEF BIGSWELL launches off the ropes with a picture-perfect crossbody, catching Bambino Gonzalez completely off-guard and driving him hard into the canvas. The crowd boos loudly as the cowardly heel takes advantage of Bambino Gonzalez's early match focus, crashing down with full aerial impact and immediately hooking the leg for a cover attempt.


Early

Kicks


speed 100%
Early

Kicks


speed 100%
speed +5%
Added by Snap Suplex
100 104

Bambino Gonzalez unleashes a lightning-fast flurry of kicks, striking BEEF BIGSWELL's legs and midsection with rapid-fire precision before the heel can mount any defense, backing the villain into the corner as the crowd roars its approval.


Mid

Dropkick


aerial 125%
Mid

Corner Splash


speed 125%
speed +5%
Added by Snap Suplex
123 129

Bambino Gonzalez charges across the ring with lightning speed, catching BEEF BIGSWELL off-guard in the corner before unleashing a thunderous splash that crushes the air from their opponent's lungs. The crowd erupts as BEEF BIGSWELL crumples to the mat, clutching their ribs while Bambino Gonzalez feeds off the roaring approval.


Mid

Corner Splash


speed 125%
Mid

Arm Wringer


grapple 115%

Your opponent's next move loses 35% Brawl.

125 114

BEEF BIGSWELL whips Bambino Gonzalez hard into the turnbuckles, then explodes across the ring with surprising quickness, crushing the fan favorite with a devastating corner splash that draws venomous boos from the capacity crowd as Bambino Gonzalez crumples to the canvas.


Mid

Tiger Feint Kick


speed 75%
power 50%

Your moves gain +15% Speed.

Mid

Boston Crab


grapple 125%
106 124

Bambino Gonzalez methodically turns over BEEF BIGSWELL, stepping through and sitting back deep into a textbook Boston Crab. The technical precision forces the heel to claw desperately at the canvas as Bambino Gonzalez leans back further, applying relentless pressure to the lower back. The crowd roars its approval as BEEF BIGSWELL grimaces in agony, trapped in the masterfully applied submission hold.


Late

Super Kick


speed 150%
speed +15%
Added by Tiger Feint Kick
Late

Dragon Suplex


grapple 130%

If your last move was Grapple, this gains +60% Grapple.

grapple +60%
Added by Dragon Suplex
165 188

Bambino Gonzalez hooks both arms behind BEEF BIGSWELL's back with textbook precision, bridges backwards with perfect technical form, and plants the villain directly on the back of their head. The sold-out crowd erupts as Bambino Gonzalez maintains the bridge for a near-fall, BEEF BIGSWELL writhing in pain while the referee counts, barely kicking out as the arena shakes with disappointment.

Bambino Gonzalez hoists the defiant BEEF BIGSWELL onto their shoulders, the arena erupting as they charge forward and drive them into the canvas with thunderous force—the Batter Up connects perfectly! The impact echoes through the building as BEEF BIGSWELL lies motionless, and the referee counts three to a deafening roar of approval.

Loser Winner
2 5

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.