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Nov 0005

Early

Kicks


speed 100%
Early

Kicks


speed 100%
77 88

Pigu de Pollo unleashes a lightning-quick flurry of stiff kicks to David White's legs and midsection, each strike snapping with rapid-fire precision as the crowd boos both competitors, with David White buckling backward against the ropes from the sudden assault.


Early

Crossbody


aerial 100%
Early

Forearm Strikes


brawl 90%

Your opponent's next move loses 15% Grapple and Speed.

79 84

Pigu de Pollo unloads a vicious series of forearm strikes, catching David White flush across the jaw with brutal street-fight intensity, backing the opponent into the corner as the boos rain down from the disgusted crowd who watch both competitors abandon any pretense of sportsmanship in this early brawl.


Early

Sunset Flip


speed 65%
aerial 35%

Your next move gains +15% Aerial.

speed -15%
Added by Forearm Strikes
Early

Bulldog


speed 90%

Your opponent's next move loses 15% Brawl and Power.

66 79

Pigu de Pollo catches David White off guard with lightning-quick reflexes, snatching a headlock and dropping to the mat in one explosive motion. The bulldog plants David White's face into the canvas with sudden, precise timing, drawing boos from the crowd as Pigu de Pollo smugly rolls away, leaving David White clutching his jaw.


Mid

Power Slam


power 125%
power -15%
Added by Bulldog
Mid

Big Boot


brawl 115%

Your opponent's next move loses 35% Speed.

86 107

Pigu de Pollo catches David White charging in and levels them with a vicious big boot straight to the jaw, the brutal impact echoing throughout the arena as David White crumples to the mat, and the crowd boos both competitors while Pigu de Pollo stands over their fallen opponent with a sneer.


Mid

Tiger Feint Kick


speed 75%
power 50%

Your moves gain +15% Speed.

speed -35%
Added by Big Boot
Mid

Spinning Heel Kick


speed 115%

Your opponent's next move loses 35% Power.

70 101

Pigu de Pollo explodes with lightning-quick rotation, their heel cracking across David White's jaw with blinding speed, dropping their rival in a heap as the crowd boos the vicious strike between these two despised competitors.

Pigu de Pollo catches David White off-guard and delivers a devastating Pigu Buster, the impact echoing throughout the arena as David White crumples to the canvas, completely unconscious. The crowd boos both competitors as the referee counts the pin, Pigu de Pollo smirking with ruthless satisfaction.

Loser Winner
0 5

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.