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May 0001

15
Early

Bearhug


brawl 65%
power 35%

Your next move gains +30% Power.

Early

Crossbody


aerial 100%
59 64

Jebediah Pigu springs off the ropes with a high-flying crossbody, but there's nothing athletic about the follow-through as they drive their knee into Venom Brawler's chest on impact, drawing loud boos from the crowd as the heel crashes down with malicious intent, leaving the beloved face gasping on the mat.


Early

Bulldog


speed 90%

Your opponent's next move loses 15% Brawl and Power.

Early

Shoulder Tackle


power 90%

Your opponent's next move loses 15% Speed and Aerial.

50 63

Jebediah Pigu charges across the ring with malicious intent, plowing through Venom Brawler with a devastating shoulder tackle that sends the fan favorite crashing hard to the mat. The heel sneers at the booing crowd while standing over the fallen Venom Brawler, flexing and taunting as the impact echoes throughout the arena.


Early

Forearm Strikes


brawl 90%

Your opponent's next move loses 15% Grapple and Speed.

Early

Body Slam


power 100%
power -15%
Added by Bulldog
70 60

Venom Brawler unleashes a blistering series of forearm strikes, backing Jebediah Pigu into the corner with raw aggression as the crowd roars its approval. The face connects with rapid-fire blows, each shot snapping the heel's head back, until Jebediah Pigu slumps against the turnbuckles, overwhelmed by the relentless striking assault.


Mid

Headbutt


brawl 125%
Mid

Fallaway Slam


power 75%
aerial 50%

Your next move gains +50% Power.

98 85

Venom Brawler has had enough of Jebediah Pigu's dirty tactics and fires back with a vicious headbutt that sends the villain staggering backward into the ropes, drawing a roar of approval from the crowd as Jebediah Pigu clutches their forehead in pain.


Mid

Spinning Heel Kick


speed 115%

Your opponent's next move loses 35% Power.

Mid

Dropkick


aerial 125%
64 80

Jebediah Pigu springs off the middle rope with stunning elevation, rotating perfectly in mid-air before driving both boots squarely into Venom Brawler's jaw, sending the fan favorite crashing hard to the canvas as the crowd erupts in disapproving boos at the heel's precise aerial assault.


Mid

Spinning Backfist


brawl 75%
speed 50%

Your next move gains between +5% and +40% Brawl.

Mid

Gorilla Press


power 115%

Your opponent's next move loses 35% Aerial.

power -35%
Added by Spinning Heel Kick
87 56

Venom Brawler catches Jebediah Pigu jawing at the referee and suddenly spins through with a vicious backfist that cracks across the heel's jaw, sending spit flying as the crowd roars its approval, Jebediah Pigu crumpling backward into the ropes from the street-fight style impact.


Late

Discus Clothesline


brawl 130%

Your next move gains between +20% and +60% Brawl.

brawl +9%
Added by Spinning Backfist
Late

Vertical Suplex


power 150%
108 105

Venom Brawler spins with desperate fury, their arm extended like a battle-worn weapon, and connects with a thunderous discus clothesline that nearly decapitates Jebediah Pigu, sending the cowardly heel flipping inside-out to the canvas. The exhausted crowd erupts as Venom Brawler stands over their fallen opponent, justice finally delivered through sheer grit and determination.


Late

Haymaker


brawl 125%

If your opponent has more Brawl, this gains +50% Brawl.

brawl +27%
Added by Discus Clothesline
Late

Spinebuster


power 125%

If your opponent has more Power, this gains +50% Power.

119 88

Venom Brawler winds up and unleashes a devastating haymaker that connects squarely with Jebediah Pigu's jaw, the sickening crack echoing through the arena as the crowd erupts in approval, watching the despised villain crumple to the canvas from the righteous punch.

Venom Brawler locks in Ruin, wrenching back with righteous intensity as Jebediah Pigu flails desperately, finally tapping frantically. The arena erupts as justice is served, Jebediah Pigu crumbling in defeat.

Winner Loser
5 3

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, and guide them through feuds, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring and perform in feud angles. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Feuds and Heat

Once signed, wrestlers can feud with others in the promotion to build Heat. Heat increases the likelihood that two wrestlers will be booked against each other at the next event. Over time, Heat fades and may be less effective in certain situations. Wrestlers can only feud with opponents within 12 ranks above or below their current rank.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Heat between the two wrestlers resets to zero. Both wrestlers gain experience, and if they've earned enough, they level up.