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Feb 0013

Early

Bearhug


brawl 65%
power 35%

Your next move gains +30% Power.

Early

Backdrop Suplex


grapple 100%
94 100

GIANT LIAR locks in a technically precise waistlock, wrenching "Shriner" Perez off balance before executing a textbook backdrop suplex that sends the fan favorite crashing to the canvas. The heel smirks at the booing crowd while maintaining wrist control, demonstrating superior grappling fundamentals as "Shriner" Perez grimaces from the impact.


Early

Sleeper Slam


power 65%
grapple 35%

If your last move was Grapple, this gains +20% Grapple.

power +30%
Added by Bearhug
Early

Kicks


speed 100%
122 28

"Shriner" Perez locks in a tight sleeper hold on GIANT LIAR, who flails desperately trying to escape, but "Shriner" Perez uses superior strength to lift the heel high into the air before driving him down with a thunderous slam that shakes the ring. The crowd roars its approval as GIANT LIAR clutches his back in pain.


Early

Backdrop Suplex


grapple 100%
Early

Crossbody


aerial 100%
93 96

GIANT LIAR springs off the ropes with a high-flying crossbody, but there's nothing athletic about the follow-through as they drive their knee into "Shriner" Perez's chest on impact, drawing loud boos from the crowd as the heel crashes down with malicious intent, leaving the beloved face gasping on the mat.


Mid

Boston Crab


grapple 125%
Mid

Dropkick


aerial 125%
116 120

GIANT LIAR springs off the middle rope with surprising agility, launching both boots squarely into "Shriner" Perez's chest with a picture-perfect dropkick that sends the crowd favorite crashing hard to the canvas, while the heel smirks arrogantly at the booing audience, clearly pleased with the aerial assault.


Mid

Belly-to-Belly Suplex


grapple 75%
brawl 50%

If your last move was Grapple, this gains +30% Grapple.

grapple +30%
Added by Belly-to-Belly Suplex
Mid

Power Slam


power 125%
145 109

"Shriner" Perez catches GIANT LIAR attempting a cheap shot, expertly clasping their hands around the heel's waist before seamlessly arching backward with textbook precision, sending GIANT LIAR crashing overhead to the canvas. The crowd roars in approval as "Shriner" Perez releases the technically-sound suplex, leaving GIANT LIAR writhing on the mat while the face kips up, ready for more.


Mid

Power Slam


power 125%
Mid

Corner Splash


speed 125%
118 35

"Shriner" Perez catches the charging GIANT LIAR with explosive force, hoisting the heel onto their shoulder before driving them spine-first into the canvas with a thunderous power slam that shakes the ring, drawing a roar of approval from the capacity crowd as GIANT LIAR writhes in agony.


Late

Powerbomb


power 130%

Your next move gains +60% Power.

Late

DDT


grapple 150%
122 150

GIANT LIAR hooks "Shriner" Perez's head with calculated precision, wrenching the hold tighter as the exhausted fan-favorite struggles to counter. With textbook technique, the heel drops straight down, drilling "Shriner" Perez's skull into the canvas with a perfectly executed DDT that draws venomous boos from the capacity crowd.


Late

Dragon Suplex


grapple 130%

If your last move was Grapple, this gains +60% Grapple.

Late

Super Kick


speed 150%
121 42

"Shriner" Perez hooks both arms behind GIANT LIAR's back with textbook precision, bridges backwards with perfect technical form, and plants the villain directly on the back of their head. The sold-out crowd erupts as "Shriner" Perez maintains the bridge for a near-fall, GIANT LIAR writhing in pain while the referee counts, barely kicking out as the arena shakes with disappointment.


Late

DDT


grapple 150%
Late

Vertical Suplex


power 150%
140 131

"Shriner" Perez locks in the front facelock with technical precision, plants their feet, and drops backward, driving GIANT LIAR's skull into the canvas with a picture-perfect DDT that sends the crowd into a frenzy as the heel crumples to the mat.

"Shriner" Perez cuts off GIANT LIAR's desperate comeback attempt with a thunderous Clown Car Ride, the devastating strike connecting flush and sending the heel crashing to the canvas in a heap as the crowd erupts in approval, the referee counting the decisive three-count victory.

Winner Loser
5 4

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.