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Jun 0007

Early

Bearhug


brawl 65%
power 35%

Your next move gains +30% Power.

Early

Snap Suplex


grapple 65%
speed 35%

Your moves gain +5% Speed this match.

85 86

Lil Pigu catches "Shriner" Perez off-guard with a technically precise snap suplex, wrapping their arms around the waist before explosively bridging backward and spiking "Shriner" Perez's shoulders into the canvas. The crowd boos as Lil Pigu smirks while "Shriner" Perez arches in pain, clutching their back from the crisp, calculated maneuver.


Early

Body Slam


power 100%
power +30%
Added by Bearhug
Early

Hammerlock


grapple 90%

Your opponent's next move loses 15% Aerial and Brawl.

112 77

"Shriner" Perez hoists the protesting Lil Pigu high overhead with raw power, holding them aloft as the crowd roars its approval, before driving them down hard into the canvas with a thunderous body slam that shakes the ring and leaves the heel writhing in pain.


Early

Sleeper Slam


power 65%
grapple 35%

If your last move was Grapple, this gains +20% Grapple.

Early

Sunset Flip


speed 65%
aerial 35%

Your next move gains +15% Aerial.

speed +5%
Added by Snap Suplex
86 93

Lil Pigu suddenly drops down and rolls through "Shriner" Perez's legs with surprising quickness, hooking both legs for the sunset flip! The crowd boos as the heel uses their fresh speed advantage to catch the face off-guard, stacking "Shriner" Perez's shoulders to the mat in one fluid motion before the referee slides in to count!


Mid

Belly-to-Belly Suplex


grapple 75%
brawl 50%

If your last move was Grapple, this gains +30% Grapple.

Mid

Spinning Heel Kick


speed 115%

Your opponent's next move loses 35% Power.

speed +5%
Added by Snap Suplex
106 107

Lil Pigu suddenly pivots and whips around with blinding quickness, their heel cracking across "Shriner" Perez's jaw before the crowd favorite can react, sending them staggering backward as the arena erupts in boos at the opportunistic strike.


Mid

Power Slam


power 125%
power -35%
Added by Spinning Heel Kick
Mid

Corner Splash


speed 125%
speed +5%
Added by Snap Suplex
77 116

Lil Pigu whips "Shriner" Perez hard into the turnbuckles and immediately charges across the ring with blinding speed, crushing "Shriner" Perez with a devastating corner splash that drives all the air from the hero's lungs as the crowd erupts in boos at the ruthless attack.


Mid

Headbutt


brawl 125%
Mid

Frankensteiner


aerial 75%
grapple 50%

Your next move gains +30% Aerial.

105 109

Lil Pigu leaps onto "Shriner" Perez's shoulders with surprising agility, wrenching the head between their thighs before flipping backwards with technical precision, spiking the fan favorite brutally onto the canvas with a picture-perfect Frankensteiner that draws venomous boos from the capacity crowd.

Lil Pigu climbs to the top rope as "Shriner" Perez struggles to their feet, then launches into the devastating 450 Pigu Slam, crashing down with vicious impact that leaves "Shriner" Perez motionless on the mat while the crowd erupts in boos at the heel's calculated brutality.

Loser Winner
1 5

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.