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Sep 0005

Early

Backdrop Suplex


grapple 100%
Early

Punches


brawl 100%
82 93

Pigu de Pollo unloads a vicious barrage of closed-fist punches to "Shriner" Perez's jaw, the referee turning a blind eye to the illegal strikes as both competitors favor the same underhanded tactics, drawing boos from the disgusted crowd as "Shriner" Perez stumbles backward into the ropes.


Early

Body Slam


power 100%
Early

Bulldog


speed 90%

Your opponent's next move loses 15% Brawl and Power.

82 79

"Shriner" Perez hooks Pigu de Pollo around the waist, hoisting them up with raw power before driving them spine-first into the canvas with a thunderous body slam that shakes the ring, drawing boos from the crowd as both heels refuse to give an inch this early in the match.


Early

Sleeper Slam


power 65%
grapple 35%

If your last move was Grapple, this gains +20% Grapple.

power -15%
Added by Bulldog
Early

Forearm Strikes


brawl 90%

Your opponent's next move loses 15% Grapple and Speed.

70 84

Pigu de Pollo unloads a vicious series of forearm strikes, catching "Shriner" Perez flush across the jaw with brutal street-fight intensity, backing the opponent into the corner as the boos rain down from the disgusted crowd who watch both competitors abandon any pretense of sportsmanship in this early brawl.


Mid

Headbutt


brawl 125%
Mid

Big Boot


brawl 115%

Your opponent's next move loses 35% Speed.

99 107

Pigu de Pollo catches "Shriner" Perez stumbling backward and launches a vicious boot straight to the jaw, the brutal strike echoing through the arena as "Shriner" Perez crumples to the mat in a heap, drawing boos from the disgusted crowd witnessing this ruthless display between two despised competitors.


Mid

Belly-to-Belly Suplex


grapple 75%
brawl 50%

If your last move was Grapple, this gains +30% Grapple.

Mid

Spinning Heel Kick


speed 115%

Your opponent's next move loses 35% Power.

101 101

Pigu de Pollo hooks "Shriner" Perez with methodical precision, wrenching the arms tight before violently arching back and slamming "Shriner" Perez overhead with a textbook belly-to-belly suplex. The technical execution draws grudging acknowledgment from the hostile crowd as "Shriner" Perez crashes hard on the canvas, clutching their spine while Pigu de Pollo smirks at the damage inflicted.


Mid

Boston Crab


grapple 125%
Mid

Corner Splash


speed 125%
103 110

Pigu de Pollo charges across the ring with explosive velocity, catching "Shriner" Perez perfectly as they slump in the corner, the impact driving every ounce of air from their lungs. The crowd boos the ruthless exchange as Pigu de Pollo quickly backs away, leaving "Shriner" Perez gasping and clutching their ribs while staggering forward.


Late

Powerbomb


power 130%

Your next move gains +60% Power.

Late

Springboard Enzuigiri


speed 130%

Your Speed moves have +40% Speed this match.

107 114

Pigu de Pollo springs to the top rope with lightning speed, but "Shriner" Perez staggers toward the corner exhausted from the grueling match. Pigu de Pollo exploits the opening with a perfectly-timed enzuigiri that cracks off "Shriner" Perez's skull, dropping the rival to the canvas as the crowd boos the opportunistic strike.

Pigu de Pollo catches "Shriner" Perez staggering off the ropes and unleashes Pigu Buster, a devastating strike that echoes through the arena. "Shriner" Perez crumbles to the canvas, motionless, as the referee counts three. The crowd boos the vicious display between two despised competitors.

Loser Winner
1 5

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.