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Apr 0011

Early

Backdrop Suplex


grapple 100%
Early

Kicks


speed 100%
91 90

"Shriner" Perez locks in a textbook waistlock and demonstrates pure technical mastery, bridging back flawlessly to launch SUPERSTUD overhead with a crisp backdrop suplex. The crowd appreciates the early display of grappling expertise as SUPERSTUD crashes to the canvas, and "Shriner" Perez maintains the bridge for a picture-perfect execution that showcases their superior mat wrestling prowess.


Early

Sleeper Slam


power 65%
grapple 35%

If your last move was Grapple, this gains +20% Grapple.

grapple +20%
Added by Sleeper Slam
Early

Snap Suplex


grapple 65%
speed 35%

Your moves gain +5% Speed this match.

110 90

"Shriner" Perez wraps their arms around SUPERSTUD's neck from behind, cinching in a sleeper hold before lifting them up and driving them down with authority to the mat. The crowd applauds the display of power and technique as SUPERSTUD hits hard, momentarily stunned by the impactful slam as "Shriner" Perez rises to their feet, acknowledging the respectful competition.


Early

Body Slam


power 100%
Early

Punches


brawl 100%
92 100

SUPERSTUD unloads a rapid flurry of stiff punches to "Shriner" Perez's jaw, each strike echoing through the arena as the crowd roars in appreciation of the technical striking display. "Shriner" Perez staggers backward into the ropes, respecting the competitor's clean aggression.


Mid

Boston Crab


grapple 125%
Mid

Spinning Heel Kick


speed 115%

Your opponent's next move loses 35% Power.

speed +5%
Added by Snap Suplex
114 108

"Shriner" Perez expertly hooks SUPERSTUD's legs and flips him onto his stomach, stepping through with technical precision to apply the Boston Crab. The crowd applauds the textbook execution as "Shriner" Perez sits back deep, arching SUPERSTUD's spine while maintaining perfect grappling fundamentals in the center of the ring.


Mid

Headbutt


brawl 125%
Mid

Big Boot


brawl 115%

Your opponent's next move loses 35% Speed.

114 115

SUPERSTUD catches "Shriner" Perez charging in and unleashes a thunderous big boot that connects flush with the jaw, the crowd roaring in appreciation as "Shriner" Perez crumples to the mat from the devastating strike, both competitors giving everything in this hard-hitting contest.


Mid

Belly-to-Belly Suplex


grapple 75%
brawl 50%

If your last move was Grapple, this gains +30% Grapple.

Mid

Headbutt


brawl 125%
114 125

SUPERSTUD pulls back and cracks "Shriner" Perez with a thunderous headbutt, the sickening impact echoing through the arena as "Shriner" Perez staggers backward, dazed. The crowd gasps at the desperation move, respecting the raw intensity both competitors are showing in this hard-fought contest.


Late

Powerbomb


power 130%

Your next move gains +60% Power.

Late

Discus Clothesline


brawl 130%

Your next move gains between +20% and +60% Brawl.

120 130

SUPERSTUD spins violently with every ounce of remaining energy, his lariat cracking across "Shriner" Perez's chest with devastating force, sending him crashing to the mat as the exhausted crowd roars in appreciation of the hard-fought, brutal strike that leaves both warriors gasping.


Late

Torture Rack


power 80%
grapple 35%
brawl 35%

Your opponent's next move loses 35% Speed and Aerial.

power +60%
Added by Powerbomb
Late

Haymaker


brawl 125%

If your opponent has more Brawl, this gains +50% Brawl.

brawl +53%
Added by Discus Clothesline
192 178

"Shriner" Perez hoists the exhausted SUPERSTUD across his shoulders, locking in the devastating Torture Rack as the crowd roars in appreciation of the incredible display of strength. SUPERSTUD's spine bends agonizingly across "Shriner" Perez's broad shoulders, arms and legs dangling helplessly as "Shriner" Perez applies maximum pressure to the submission hold.


Late

DDT


grapple 150%
Late

Lariat


brawl 150%
137 150

SUPERSTUD charges across the ring with desperation etched on his exhausted face, swinging his arm with every ounce of remaining strength into a thunderous lariat that catches "Shriner" Perez flush across the chest, the impact echoing throughout the arena as both warriors collapse to the canvas while the crowd erupts in appreciation of their incredible effort.

SUPERSTUD measures "Shriner" Perez and unleashes Singularity with devastating precision, the strike connecting flush as "Shriner" Perez crumples to the canvas. The crowd erupts in appreciation for both competitors as the referee counts three.

Loser Winner
4 5

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.