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Aug 0011

Early

Bearhug


brawl 65%
power 35%

Your next move gains +30% Power.

Early

Snap Suplex


grapple 65%
speed 35%

Your moves gain +5% Speed this match.

91 90

"Shriner" Perez locks their arms around SUPERSTUD's midsection and squeezes with determined force, the raw intensity drawing respectful applause from the crowd as SUPERSTUD grimaces in pain, their breath escaping in labored gasps while "Shriner" Perez wrenches tighter, refusing to release the punishing hold.


Early

Backdrop Suplex


grapple 100%
Early

Forearm Strikes


brawl 90%

Your opponent's next move loses 15% Grapple and Speed.

91 90

"Shriner" Perez locks in a textbook waistlock and demonstrates pure technical mastery, bridging back flawlessly to launch SUPERSTUD overhead with a crisp backdrop suplex. The crowd appreciates the early display of grappling expertise as SUPERSTUD crashes to the canvas, and "Shriner" Perez maintains the bridge for a picture-perfect execution that showcases their superior mat wrestling prowess.


Early

Sleeper Slam


power 65%
grapple 35%

If your last move was Grapple, this gains +20% Grapple.

grapple -15%
Added by Forearm Strikes
grapple +20%
Added by Sleeper Slam
Early

Kicks


speed 100%
speed +5%
Added by Snap Suplex
96 96

SUPERSTUD locks in a tight sleeper hold, wrenching back on "Shriner" Perez's neck before powerfully lifting and driving them down with a thunderous slam that shakes the ring, drawing an appreciative roar from the crowd witnessing this hard-hitting display of technical prowess between two competitors.


Mid

Headbutt


brawl 125%
Mid

Big Boot


brawl 115%

Your opponent's next move loses 35% Speed.

114 115

SUPERSTUD catches "Shriner" Perez charging in and unleashes a thunderous big boot that connects flush with the jaw, the crowd roaring in appreciation as "Shriner" Perez crumples to the mat from the devastating strike, both competitors giving everything in this hard-hitting contest.


Mid

Power Slam


power 125%
Mid

Headbutt


brawl 125%
115 125

SUPERSTUD pulls back and cracks "Shriner" Perez with a thunderous headbutt, the sickening impact echoing through the arena as "Shriner" Perez staggers backward, dazed. The crowd gasps at the desperation move, respecting the raw intensity both competitors are showing in this hard-fought contest.


Mid

Boston Crab


grapple 125%
Mid

Spinning Heel Kick


speed 115%

Your opponent's next move loses 35% Power.

speed +5%
Added by Snap Suplex
114 109

"Shriner" Perez skillfully captures SUPERSTUD's legs, stepping through with technical precision before sitting back into a textbook Boston Crab, the crowd applauding the beautiful execution as SUPERSTUD grimaces in pain, desperately clawing toward the ropes while "Shriner" Perez maintains perfect form and control.


Late

Powerbomb


power 130%

Your next move gains +60% Power.

power -35%
Added by Spinning Heel Kick
Late

Rolling Elbow


speed 125%

If your opponent has more Speed, this gains +50% Speed.

speed +5%
Added by Snap Suplex
87 118

SUPERSTUD suddenly spins through with lightning-quick rotation, his elbow cracking against "Shriner" Perez's jaw with pinpoint precision. The late-match strike catches "Shriner" Perez completely off-guard, sending him staggering backward as the respectful crowd gasps at the explosive speed of the maneuver.


Late

Torture Rack


power 80%
grapple 35%
brawl 35%

Your opponent's next move loses 35% Speed and Aerial.

power +60%
Added by Powerbomb
Late

Lariat


brawl 150%
192 150

"Shriner" Perez hoists the exhausted SUPERSTUD across his shoulders in the devastating Torture Rack, wrenching back with tremendous power as the crowd roars in awe! SUPERSTUD cries out in agony, spine bending unnaturally, but refuses to submit despite the excruciating pain, drawing respectful cheers from the capacity crowd!


Late

Dragon Suplex


grapple 130%

If your last move was Grapple, this gains +60% Grapple.

Late

Haymaker


brawl 125%

If your opponent has more Brawl, this gains +50% Brawl.

118 125

SUPERSTUD winds up and crashes a devastating haymaker into "Shriner" Perez's jaw, the brawling strike echoing throughout the arena as both exhausted competitors dig deep. The crowd erupts in appreciation as "Shriner" Perez crumples to the mat from the thunderous punch, SUPERSTUD standing over their fallen opponent in this hard-fought battle.

"Shriner" Perez and SUPERSTUD collide mid-ring attempting simultaneous variations, the impact sending both crashing to the canvas in a heap of exhausted bodies, neither moving as the referee frantically checks on both competitors while the stunned crowd erupts in disbelief at the incredible display.

Draw Draw
4 4

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.