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Jul 0005

Early

Bearhug


brawl 65%
power 35%

Your next move gains +30% Power.

Early

Snap Suplex


grapple 65%
speed 35%

Your moves gain +5% Speed this match.

78 85

Lil Pigu exploits an opening with clinical precision, hooking "Shriner" Perez's head and snapping them over with a textbook suplex that echoes through the arena. The technically sound execution draws jeers from the crowd as "Shriner" Perez arches their back in pain, while Lil Pigu quickly rolls to their feet, smirking at their handiwork.


Early

Backdrop Suplex


grapple 100%
Early

Sunset Flip


speed 65%
aerial 35%

Your next move gains +15% Aerial.

speed +5%
Added by Snap Suplex
80 89

Lil Pigu ducks under "Shriner" Perez's wild swing and uses explosive quickness to slide between their legs, hooking them with lightning-fast precision and rolling them backward into a tight pinning predicament as both competitors jockey for position early, the crowd booing the opportunistic maneuver from one villain to another.


Early

Sleeper Slam


power 65%
grapple 35%

If your last move was Grapple, this gains +20% Grapple.

grapple +20%
Added by Sleeper Slam
Early

Hammerlock


grapple 90%

Your opponent's next move loses 15% Aerial and Brawl.

97 77

"Shriner" Perez locks in a vicious sleeper hold, wrenching Lil Pigu's neck backward before viciously hoisting them up and drilling them into the canvas with a brutal slam, drawing boos as both competitors show their ruthless nature early in this heel versus heel collision.


Mid

Boston Crab


grapple 125%
Mid

Diving Forearm


aerial 115%

Your opponent's next move loses 35% Grapple.

100 98

"Shriner" Perez methodically wrenches back on Lil Pigu's legs, applying a textbook Boston Crab with surgical precision while Lil Pigu claws desperately at the mat. The technically superior heel cranks the hold deeper, refusing to release as the crowd boos both competitors, with Lil Pigu's face contorting in agony.


Mid

Headbutt


brawl 125%
Mid

Corner Splash


speed 125%
speed +5%
Added by Snap Suplex
96 109

Lil Pigu charges across the ring with explosive velocity, catching "Shriner" Perez off-guard as they slam into them in the corner with a brutal splash. The impact crushes "Shriner" Perez against the turnbuckles as the crowd boos the reckless abandon, Lil Pigu quickly backing away with a sneer while "Shriner" Perez slumps forward, gasping for air.


Mid

Belly-to-Belly Suplex


grapple 75%
brawl 50%

If your last move was Grapple, this gains +30% Grapple.

Mid

Frankensteiner


aerial 75%
grapple 50%

Your next move gains +30% Aerial.

99 106

Lil Pigu springs to the top rope with calculated precision, waiting for the perfect moment as "Shriner" Perez staggers into position. Launching through the air, Lil Pigu locks their legs around "Shriner" Perez's head and whips backward with technical mastery, flipping "Shriner" Perez violently across the ring with a devastating Frankensteiner that draws boos from the crowd disgusted by both competitors.


Late

Dragon Suplex


grapple 130%

If your last move was Grapple, this gains +60% Grapple.

grapple +60%
Added by Dragon Suplex
Late

Sharpshooter


speed 80%
grapple 35%
aerial 35%

Your opponent's next move loses 35% Brawl and Power.

aerial +30%
Added by Frankensteiner
speed +5%
Added by Snap Suplex
152 156

Lil Pigu swiftly spins around "Shriner" Perez's legs with lightning quickness, stepping through and twisting into the Sharpshooter before the exhausted heel can react. Lil Pigu sits back hard, wrenching the hold with technical precision as "Shriner" Perez writhes in agony, reaching desperately for the ropes while the crowd boos both competitors mercilessly.

Lil Pigu ascends to the top turnbuckle while "Shriner" Perez lies helpless below, launching into 450 Pigu Slam with vicious precision. The impact drives "Shriner" Perez into the canvas, and the referee counts three as the crowd boos both competitors mercilessly.

Loser Winner
2 5

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.