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Jun 0002

Early

Body Slam


power 100%
Early

Snap Suplex


grapple 65%
speed 35%

Your moves gain +5% Speed this match.

40 27

Matthew Allen catches Nicholas King off-guard with a cheap shot to the gut, then hoists the fan-favorite high overhead before brutally slamming him spine-first into the canvas with devastating force, drawing immediate boos from the crowd as Nicholas King arches in pain.


Early

Backdrop Suplex


grapple 100%
Early

Kicks


speed 100%
speed +5%
Added by Snap Suplex
32 72

Nicholas King unleashes a lightning-fast flurry of kicks, striking Matthew Allen's legs and midsection with rapid-fire precision before the heel can mount any defense, backing the villain into the corner as the crowd roars its approval.


Early

Crossbody


aerial 100%
Early

Shoulder Tackle


power 90%

Your opponent's next move loses 15% Speed and Aerial.

57 62

Nicholas King bounces off the ropes with explosive momentum and drives their shoulder into Matthew Allen's chest, the devastating impact sending the heel crashing hard to the mat as the capacity crowd roars its approval for the powerful display of strength.


Mid

Boston Crab


grapple 125%
Mid

Power Slam


power 125%
40 86

Nicholas King catches the charging Matthew Allen with explosive force, hoisting the heel onto their shoulder before driving them spine-first into the canvas with a thunderous power slam that shakes the ring, drawing a roar of approval from the capacity crowd as Matthew Allen writhes in agony.


Mid

Power Slam


power 125%
Mid

Spinning Backfist


brawl 75%
speed 50%

Your next move gains between +5% and +40% Brawl.

speed +5%
Added by Snap Suplex
50 87

Nicholas King catches Matthew Allen jawing at the referee and suddenly spins through with a vicious backfist that cracks across the heel's jaw, sending spit flying as the crowd roars its approval, Matthew Allen crumpling backward into the ropes from the street-fight style impact.


Mid

Dropkick


aerial 125%
Mid

Corner Splash


speed 125%
speed +5%
Added by Snap Suplex
71 90

Nicholas King charges across the ring with lightning speed, catching Matthew Allen off-guard in the corner before unleashing a thunderous splash that crushes the air from their opponent's lungs. The crowd erupts as Matthew Allen crumples to the mat, clutching their ribs while Nicholas King feeds off the roaring approval.

Nicholas King wrenches back on the The Coronation, bending Matthew Allen at an impossible angle as the crowd roars its approval. The heel's face contorts in agony, hand hovering desperately over the mat before finally slapping it repeatedly in submission. The referee calls for the bell as Nicholas King releases the hold, justice served.

Loser Winner
1 5

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.