← Back to history

Nov 0010

Early

Kicks


speed 100%
Early

Kicks


speed 100%
48 28

Joshua Flores unleashes a lightning-quick flurry of rapid-fire kicks to GIANT LIAR's legs and midsection, the speed forcing the heel to backpedal defensively as the crowd roars its approval, each strike landing clean before GIANT LIAR can mount any counter.


Early

Body Slam


power 100%
Early

Body Slam


power 100%
29 87

GIANT LIAR catches Joshua Flores off-guard with a cheap shot to the gut, then hoists the fan-favorite high overhead before brutally slamming him spine-first into the canvas with devastating force, drawing immediate boos from the crowd as Joshua Flores arches in pain.


Early

Punches


brawl 100%
Early

Backdrop Suplex


grapple 100%
42 100

GIANT LIAR clinches Joshua Flores from behind with technical precision, expertly hooking both arms under for perfect leverage before snapping backwards with textbook form, driving Joshua Flores overhead and planting shoulders-first into the canvas with a crisp backdrop suplex that draws immediate boos from the crowd as the heel grins wickedly at the early statement.


Mid

Power Slam


power 125%
Mid

Corner Splash


speed 125%
36 35

Joshua Flores catches the charging GIANT LIAR mid-ring, hoisting the heel high overhead before driving them down with a thunderous power slam that shakes the entire canvas, drawing a massive roar from the crowd as GIANT LIAR writhes in pain from the devastating impact.


Mid

Headbutt


brawl 125%
Mid

Dropkick


aerial 125%
53 115

GIANT LIAR springs off the second rope with surprising elevation, launching both boots into Joshua Flores's chest with a picture-perfect dropkick that sends the beloved competitor crashing hard into the corner turnbuckles, drawing loud boos as GIANT LIAR smirks at the jeering crowd.


Mid

Dropkick


aerial 125%
Mid

Boston Crab


grapple 125%
79 125

GIANT LIAR wrenches back on the Boston Crab with technical precision, grinding Joshua Flores's spine at a brutal angle while the crowd boos mercilessly. The heel ignores the referee's position checks, applying extra torque and sitting deeper to maximize Joshua Flores's suffering, drawing anguished groans from the trapped babyface.


Late

Vertical Suplex


power 150%
Late

Super Kick


speed 150%
44 42

Joshua Flores summons their last reserves of strength, hoisting the exhausted GIANT LIAR high into the air with a thunderous Vertical Suplex, holding them vertical for what feels like an eternity before driving them brutally into the canvas—the crowd roaring in approval as the devastating impact leaves GIANT LIAR writhing in agony.


Late

Super Kick


speed 150%
Late

Top Rope Splash


aerial 150%
72 138

GIANT LIAR scales the turnbuckles with malicious intent, taunting the crowd as the exhausted Joshua Flores lies helpless below. Launching into a picture-perfect splash, GIANT LIAR crashes down with devastating aerial precision, driving every ounce of air from Joshua Flores's lungs as the referee counts and the arena erupts in furious boos.

GIANT LIAR hoists the struggling Joshua Flores up into position, ignoring the deafening boos as he drives him down with a sickening Doomsday that leaves Joshua Flores crumpled and motionless on the canvas, the heel standing over his fallen opponent with a cruel smirk as the referee counts three.

Loser Winner
3 5

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.