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Oct 0011

Early

Crossbody


aerial 100%
Early

Hurricanrana


aerial 90%

Your opponent's next move loses 15% Power and Grapple.

63 90

FLYIN’ BRIAN launches into a picture-perfect hurricanrana, using Joshua Flores's momentum against them with breathtaking aerial prowess, spiking the crowd favorite headfirst into the canvas as boos rain down from the disgusted audience watching this display of underhanded athleticism.


Early

Body Slam


power 100%
power -15%
Added by Hurricanrana
Early

Crossbody


aerial 100%
25 100

FLYIN’ BRIAN springs off the ropes with surprising agility, launching into a picture-perfect crossbody that catches Joshua Flores completely off-guard, driving the fresh face down to the mat with a heavy thud as the crowd erupts in boos at the heel's opportunistic aerial assault.


Early

Punches


brawl 100%
Early

Shoulder Tackle


power 90%

Your opponent's next move loses 15% Speed and Aerial.

42 86

FLYIN’ BRIAN charges across the ring with malicious intent, lowering their shoulder and driving it brutally into Joshua Flores's chest, sending the fan favorite crashing hard to the mat as the crowd erupts in boos at the vicious, over-powered assault that leaves Joshua Flores gasping for air.


Mid

Headbutt


brawl 125%
Mid

Diving Forearm


aerial 115%

Your opponent's next move loses 35% Grapple.

53 115

FLYIN’ BRIAN scales the turnbuckle as Joshua Flores struggles to his feet, timing the moment perfectly before launching into a soaring diving forearm that crashes into Joshua Flores's jaw, sending the fan favorite crashing to the canvas as the crowd erupts in boos at the opportunistic aerial assault.


Mid

Power Slam


power 125%
Mid

Frankensteiner


aerial 75%
grapple 50%

Your next move gains +30% Aerial.

36 117

FLYIN’ BRIAN springs to the top rope with surprising agility, leaping off to catch Joshua Flores's head between their legs, then flips backward with technical precision to plant the beloved competitor headfirst into the canvas with a devastating Frankensteiner. The crowd erupts in boos as FLYIN’ BRIAN sneers arrogantly while Joshua Flores writhes on the mat, clutching their neck.

FLYIN’ BRIAN hoists the dazed Joshua Flores onto their shoulders, then viciously drives them down with the Seismic Drop, the entire ring shaking from the brutal impact as the crowd erupts in furious boos while Joshua Flores lies motionless on the canvas.

Loser Winner
0 5

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.