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May 0011

Early

Sleeper Slam


power 65%
grapple 35%

If your last move was Grapple, this gains +20% Grapple.

Early

Kicks


speed 100%
100 100

Bambino Gonzalez unleashes a lightning-fast flurry of kicks, striking BAPA SCHAUB's legs and midsection with rapid-fire precision before the heel can mount any defense, backing the villain into the corner as the crowd roars its approval.


Early

Body Slam


power 100%
Early

Snap Suplex


grapple 65%
speed 35%

Your moves gain +5% Speed this match.

100 100

Bambino Gonzalez swiftly locks up with BAPA SCHAUB, expertly hooking the arm and snapping the hips with technical precision to execute a crisp suplex that plants the heel flat on their back, drawing cheers from the crowd as Bambino Gonzalez maintains control early in the contest.


Early

Backdrop Suplex


grapple 100%
Early

Backdrop Suplex


grapple 100%
100 100

Bambino Gonzalez locks in a tight waistlock, demonstrating technical precision as they arch back and launch BAPA SCHAUB overhead with a textbook backdrop suplex. The heel crashes hard onto the mat, and the crowd roars its approval as Bambino Gonzalez maintains control with flawless grappling fundamentals.


Mid

Arm Wringer


grapple 115%

Your opponent's next move loses 35% Brawl.

Mid

Boston Crab


grapple 125%
115 125

Bambino Gonzalez expertly flips BAPA SCHAUB onto their stomach, stepping through and wrenching back on the legs with textbook precision, applying the Boston Crab with technical mastery. The crowd roars its approval as BAPA SCHAUB writhes in agony, desperately clawing toward the ropes while Bambino Gonzalez sits deep, maintaining perfect leverage on the submission hold.


Mid

Boston Crab


grapple 125%
Mid

Arm Wringer


grapple 115%

Your opponent's next move loses 35% Brawl.

125 115

BAPA SCHAUB methodically wrenches back on the Boston Crab, applying textbook technical pressure as Bambino Gonzalez claws desperately toward the ropes. The heel leans back with surgical precision, sitting deep to maximize the torque on Bambino Gonzalez's spine while the crowd rallies behind the suffering babyface. BAPA SCHAUB smirks at the anguished cries, maintaining perfect form on the submission hold.


Mid

Power Slam


power 125%
Mid

Spinning Heel Kick


speed 115%

Your opponent's next move loses 35% Power.

speed +5%
Added by Snap Suplex
125 120

BAPA SCHAUB catches the charging Bambino Gonzalez mid-ring, hoisting them high overhead with a show of raw strength before driving them brutally into the canvas with a thunderous power slam that shakes the ring, drawing venomous boos as BAPA SCHAUB flexes over the crumpled hero.


Late

Dragon Suplex


grapple 130%

If your last move was Grapple, this gains +60% Grapple.

Late

Dragon Suplex


grapple 130%

If your last move was Grapple, this gains +60% Grapple.

130 130

Bambino Gonzalez hooks both arms behind BAPA SCHAUB's back with technical precision, bridging backwards in a picture-perfect dragon suplex that plants the villain directly on their shoulders. The arena erupts as Bambino Gonzalez maintains the bridge, the referee's hand slapping the mat while BAPA SCHAUB writhes helplessly in the pinning predicament.


Late

Vertical Suplex


power 150%
Late

DDT


grapple 150%
150 150

Bambino Gonzalez catches the exhausted BAPA SCHAUB in a front facelock, expertly positioning for the classic DDT. With technical precision honed through years of training, Bambino Gonzalez drops straight down, spiking BAPA SCHAUB's skull into the canvas with devastating impact. The arena erupts as BAPA SCHAUB crumples to the mat, and Bambino Gonzalez immediately covers for what could be the finish.


Late

Fisherman Suplex


grapple 125%

If your opponent has more Grapple, this gains +50% Grapple.

grapple +50%
Added by Fisherman Suplex
Late

Camel Clutch


grapple 80%
power 35%
speed 35%

Your opponent's next move loses 35% Aerial and Brawl.

speed +5%
Added by Snap Suplex
175 132

BAPA SCHAUB hooks Bambino Gonzalez's leg with technical precision, lifting the exhausted competitor up and over with a textbook Fisherman Suplex that bridges into a near-fall, drawing boos from the crowd as the heel exploits Bambino Gonzalez's fatigue with ruthless efficiency.

BAPA SCHAUB catches Bambino Gonzalez staggering and unloads with the Shutdown, a vicious strike that drops Bambino Gonzalez like a stone. The arena erupts in boos as the referee counts three, BAPA SCHAUB standing over the fallen hero with a sneer.

Winner Loser
3 1

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.