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Dec 0010

Early

Hammerlock


grapple 90%

Your opponent's next move loses 15% Aerial and Brawl.

Early

Kicks


speed 100%
90 100

Bambino Gonzalez unleashes a lightning-fast flurry of kicks, targeting BAPA SCHAUB's legs and midsection with blinding speed, each strike landing with precision as the crowd roars its approval while the heel desperately tries to cover up and retreat.


Early

Backdrop Suplex


grapple 100%
Early

Bulldog


speed 90%

Your opponent's next move loses 15% Brawl and Power.

100 90

BAPA SCHAUB locks in a technically precise waistlock, wrenching Bambino Gonzalez off balance before executing a textbook backdrop suplex that sends the fan favorite crashing to the canvas. The heel smirks at the booing crowd while maintaining wrist control, demonstrating superior grappling fundamentals as Bambino Gonzalez grimaces from the impact.


Early

Sleeper Slam


power 65%
grapple 35%

If your last move was Grapple, this gains +20% Grapple.

power -15%
Added by Bulldog
grapple +20%
Added by Sleeper Slam
Early

Backdrop Suplex


grapple 100%
105 100

BAPA SCHAUB sneaks behind the fresh Bambino Gonzalez and quickly locks in a sleeper hold, wrenching it tight before the crowd can warn their hero, then viciously drops backward, spiking Bambino Gonzalez's head into the canvas with a brutal slam that draws immediate boos from the disgusted audience.


Mid

Gorilla Press


power 115%

Your opponent's next move loses 35% Aerial.

Mid

Boston Crab


grapple 125%
115 125

Bambino Gonzalez expertly flips BAPA SCHAUB onto their stomach, stepping through and wrenching back on the legs with textbook precision, applying the Boston Crab with technical mastery. The crowd roars its approval as BAPA SCHAUB writhes in agony, desperately clawing toward the ropes while Bambino Gonzalez sits deep, maintaining perfect leverage on the submission hold.


Mid

Arm Wringer


grapple 115%

Your opponent's next move loses 35% Brawl.

Mid

Spinning Heel Kick


speed 115%

Your opponent's next move loses 35% Power.

115 115

Bambino Gonzalez methodically twists BAPA SCHAUB's arm with precise, calculated pressure, wrenching the joint at an unnatural angle while the crowd voices their disapproval. The technical precision is undeniable as Bambino Gonzalez maintains control, cranking harder with each rotation.


Mid

Boston Crab


grapple 125%
Mid

Corner Splash


speed 125%
125 125

Bambino Gonzalez wrenches back on the Boston Crab with technical precision, grinding BAPA SCHAUB's spine at a brutal angle while the crowd boos mercilessly. The heel ignores the referee's position checks, applying extra torque and sitting deeper to maximize BAPA SCHAUB's suffering, drawing anguished groans from the trapped babyface.


Late

Fisherman Suplex


grapple 125%

If your opponent has more Grapple, this gains +50% Grapple.

grapple +50%
Added by Fisherman Suplex
Late

Dragon Suplex


grapple 130%

If your last move was Grapple, this gains +60% Grapple.

175 130

BAPA SCHAUB hooks Bambino Gonzalez's leg with technical precision, snapping back with a textbook Fisherman Suplex that bridges perfectly for a near-fall as the exhausted champion desperately kicks out, drawing boos from the disgusted crowd witnessing this methodical dismantling.


Late

Vertical Suplex


power 150%
Late

Sharpshooter


speed 80%
grapple 35%
aerial 35%

Your opponent's next move loses 35% Brawl and Power.

150 124

BAPA SCHAUB hoists the exhausted Bambino Gonzalez high overhead, holding him suspended for an agonizing eternity as the crowd boos mercilessly, then drives him down with brutal force into the canvas with a devastating vertical suplex that shakes the entire ring.


Late

Dragon Suplex


grapple 130%

If your last move was Grapple, this gains +60% Grapple.

Late

DDT


grapple 150%
130 150

Bambino Gonzalez clutches BAPA SCHAUB's head with technical precision, trapping the exhausted heel in a textbook front facelock before driving straight down, spiking BAPA SCHAUB's skull into the canvas with a perfectly executed DDT as the crowd roars its approval for the heroic maneuver.

BAPA SCHAUB catches Bambino Gonzalez stumbling off the ropes and unleashes Shutdown, a devastating strike that cracks across Bambino Gonzalez's jaw with sickening force, dropping the fan favorite in a heap as the arena erupts in boos for the ruthless knockout.

Winner Loser
4 3

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.