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Dec 0004

Early

Body Slam


power 100%
Early

Hurricanrana


aerial 90%

Your opponent's next move loses 15% Power and Grapple.

90 81

BAPA SCHAUB hooks Eric Sanchez around the waist, hoisting them up with raw power before driving them spine-first into the canvas with a thunderous body slam that shakes the ring, drawing boos from the crowd as both heels refuse to give an inch this early in the match.


Early

Hammerlock


grapple 90%

Your opponent's next move loses 15% Aerial and Brawl.

grapple -15%
Added by Hurricanrana
Early

Crossbody


aerial 100%
68 90

Eric Sanchez scales the turnbuckles with calculated precision, measuring BAPA SCHAUB who's still recovering from the early onslaught. Launching through the air with picture-perfect form, Eric Sanchez crashes down across BAPA SCHAUB's chest with a devastating crossbody, driving all the air from their lungs as both heels hit the canvas hard to a chorus of boos from the disgusted crowd.


Early

Backdrop Suplex


grapple 100%
Early

Kicks


speed 100%
90 90

Eric Sanchez smoothly transitions behind BAPA SCHAUB, locking in a textbook waistlock before methodically bridging backward with technical precision. The crowd jeers as Eric Sanchez demonstrates pure grappling mastery, driving BAPA SCHAUB's shoulders into the canvas with a perfectly executed suplex that showcases superior mat wrestling fundamentals.


Mid

Boston Crab


grapple 125%
Mid

Corner Splash


speed 125%
113 113

Eric Sanchez expertly flips BAPA SCHAUB onto his stomach and steps through, securing a textbook Boston Crab with technical precision. The crowd boos as Eric Sanchez sits deep into the hold, wrenching back on BAPA SCHAUB's spine with methodical cruelty while BAPA SCHAUB claws desperately at the mat, trapped in the center of the ring.


Mid

Power Slam


power 125%
Mid

Dropkick


aerial 125%
113 113

Eric Sanchez catches BAPA SCHAUB charging in, hoisting them high overhead with brutal force before driving them spine-first into the canvas with a thunderous power slam that shakes the ring, drawing jeers from the crowd as both heels show no mercy in their vicious collision.


Mid

Gorilla Press


power 115%

Your opponent's next move loses 35% Aerial.

Mid

Spinning Heel Kick


speed 115%

Your opponent's next move loses 35% Power.

103 103

Eric Sanchez hoists BAPA SCHAUB high overhead in a devastating gorilla press, parading around the ring with raw power as the crowd jeers both competitors. With a sadistic sneer, Eric Sanchez holds the position for several seconds before brutally dropping BAPA SCHAUB face-first to the canvas, the impact echoing throughout the arena as BAPA SCHAUB writhes in pain.


Late

Dragon Suplex


grapple 130%

If your last move was Grapple, this gains +60% Grapple.

Late

Super Kick


speed 150%
117 135

Eric Sanchez catches BAPA SCHAUB charging in and explosively unloads a devastating Super Kick, the lightning-quick boot cracking flush against the jaw with surgical precision. BAPA SCHAUB crumples to the canvas in a heap as the crowd jeers the opportunistic strike, Eric Sanchez sneering triumphantly over the fallen body.


Late

Vertical Suplex


power 150%
Late

Sharpshooter


speed 80%
grapple 35%
aerial 35%

Your opponent's next move loses 35% Brawl and Power.

135 122

BAPA SCHAUB hoists the exhausted Eric Sanchez high into the air, holding him vertical for several agonizing seconds to maximize the damage before driving him brutally into the canvas with a devastating suplex. The impact echoes through the arena as the crowd boos both competitors, Eric Sanchez writhing in pain while BAPA SCHAUB smirks callously at the destruction.


Late

Fisherman Suplex


grapple 125%

If your opponent has more Grapple, this gains +50% Grapple.

Late

Shooting Star Press


aerial 130%

Your next move gains +45% Aerial.

113 117

Eric Sanchez scales the turnbuckle as BAPA SCHAUB lies motionless, launching into a breathtaking Shooting Star Press that crashes down with devastating precision. The crowd gasps at the athletic display despite booing both competitors, as Eric Sanchez hooks the leg for a potential match-ending cover.

Eric Sanchez ascends to the top turnbuckle while BAPA SCHAUB lies helpless below, launching into The Bad Seed with vicious precision. The impact drives BAPA SCHAUB into the canvas, and the referee counts three as the crowd boos both competitors mercilessly.

Loser Winner
2 3

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.