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Feb 0008

Early

Forearm Strikes


brawl 90%

Your opponent's next move loses 15% Grapple and Speed.

Early

Backdrop Suplex


grapple 100%
59 100

GIANT LIAR locks in a technically precise waistlock, wrenching Steven Flores off balance before executing a textbook backdrop suplex that sends the fan favorite crashing to the canvas. The heel smirks at the booing crowd while maintaining wrist control, demonstrating superior grappling fundamentals as Steven Flores grimaces from the impact.


Early

Punches


brawl 100%
Early

Kicks


speed 100%
speed -15%
Added by Forearm Strikes
65 10

Steven Flores unloads with a flurry of right hands, backing GIANT LIAR into the corner as the crowd roars its approval. The rapid-fire punches snap the heel's head back with each connection, GIANT LIAR desperately covering up but unable to escape the relentless assault.


Early

Running Knee


aerial 65%
brawl 35%

Your next Brawling move gains between -10% and +25% Brawling.

Early

Crossbody


aerial 100%
65 90

GIANT LIAR launches off the ropes with a picture-perfect crossbody, catching Steven Flores completely off-guard and driving him hard into the canvas. The crowd boos loudly as the cowardly heel takes advantage of Steven Flores's early match focus, crashing down with full aerial impact and immediately hooking the leg for a cover attempt.


Mid

Headbutt


brawl 125%
brawl +13%
Added by Running Knee
Mid

Boston Crab


grapple 125%
90 125

GIANT LIAR methodically wrenches back on the Boston Crab, applying textbook technical pressure as Steven Flores claws desperately toward the ropes. The heel leans back with surgical precision, sitting deep to maximize the torque on Steven Flores's spine while the crowd rallies behind the suffering babyface. GIANT LIAR smirks at the anguished cries, maintaining perfect form on the submission hold.


Mid

Big Boot


brawl 115%

Your opponent's next move loses 35% Speed.

Mid

Corner Splash


speed 125%
75 15

Steven Flores catches the retreating GIANT LIAR with a thunderous big boot, the sole of their boot crashing into the heel's jaw with brutal street-fight intensity! The crowd roars its approval as GIANT LIAR crumples to the mat, clutching their face while Steven Flores stands tall, delivering the rough justice the villain deserves.


Mid

Dropkick


aerial 125%
Mid

Dropkick


aerial 125%
81 113

GIANT LIAR springs off the middle rope with surprising agility, launching both boots squarely into Steven Flores's chest with a picture-perfect dropkick that sends the crowd favorite crashing hard to the canvas, while the heel smirks arrogantly at the booing audience, clearly pleased with the aerial assault.


Late

Lariat


brawl 150%
Late

DDT


grapple 150%
98 150

GIANT LIAR clutches the exhausted Steven Flores's head, wrenching it into a front facelock with methodical precision before sitting out sharply and spiking the crowd favorite's skull into the canvas with a textbook DDT, drawing a chorus of boos as Steven Flores crumples limply to the mat.

GIANT LIAR hoists the defiant Steven Flores onto their shoulders, ignoring the crowd's desperate pleas, and drives them skull-first into the canvas with a sickening Doomsday that echoes through the arena. Steven Flores crumples lifelessly as boos rain down on the victorious villain standing over their conquered opponent.

Loser Winner
2 5

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.