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Nov 0013

Early

Punches


brawl 100%
Early

Backdrop Suplex


grapple 100%
90 100

WHITE MEAT locks in a textbook waistlock and executes a picture-perfect backdrop suplex, lifting Steven Flores up and over with technical precision before planting them flat on the mat. The crowd applauds the clean execution as both competitors show mutual respect in this early exchange of pure wrestling skill.


Early

Running Knee


aerial 65%
brawl 35%

Your next Brawling move gains between -10% and +25% Brawling.

Early

Kicks


speed 100%
90 94

WHITE MEAT unleashes a lightning-quick flurry of kicks, snapping precise strikes to Steven Flores's legs and midsection with blistering speed that draws appreciative cheers from the crowd as Steven Flores staggers backward, clearly caught off-guard by the rapid-fire offense.


Early

Crossbody


aerial 100%
Early

Crossbody


aerial 100%
90 84

Steven Flores sprints to the ropes with electric energy, rebounding with perfect timing before launching into a picture-perfect crossbody that catches WHITE MEAT flush across the chest, driving both competitors to the mat as the capacity crowd erupts in appreciation of the athletic display.


Mid

Headbutt


brawl 125%
brawl -1%
Added by Running Knee
Mid

Headbutt


brawl 125%
112 66

Steven Flores pulls back and cracks WHITE MEAT with a thunderous headbutt, the sickening impact echoing through the arena as WHITE MEAT staggers backward, dazed. The crowd gasps at the desperation move, respecting the raw intensity both competitors are showing in this hard-fought contest.


Mid

Diving Forearm


aerial 115%

Your opponent's next move loses 35% Grapple.

Mid

Dropkick


aerial 125%
103 105

WHITE MEAT launches skyward with picture-perfect form, both boots connecting squarely with Steven Flores's chest in a textbook dropkick that sends them crashing to the canvas. The crowd roars its approval as WHITE MEAT kips up smoothly, the aerial precision earning respect from both Steven Flores and the appreciative fans.


Mid

Dropkick


aerial 125%
Mid

Corner Splash


speed 125%
113 118

WHITE MEAT explodes across the ring with lightning speed, catching Steven Flores off-guard in the corner as the crowd roars in appreciation. The devastating splash connects flush, crushing Steven Flores against the turnbuckles as WHITE MEAT shows no hesitation in this competitive clash between two fan favorites.


Late

Top Rope Splash


aerial 150%
Late

DDT


grapple 150%
135 150

WHITE MEAT hooks Steven Flores's head with technical precision, drops back with textbook form, and drives Steven Flores's skull into the canvas with a perfectly executed DDT that draws an appreciative roar from the crowd as both competitors show mutual respect in this hard-fought contest.

WHITE MEAT unleashes Checkmate with devastating precision, the strike connecting flush as Steven Flores crumples to the canvas. The crowd erupts in appreciation for both competitors as the referee counts three, WHITE MEAT extending a hand in respect to the fallen Steven Flores.

Loser Winner
2 5

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.