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Nov 0006

Early

Sleeper Slam


power 65%
grapple 35%

If your last move was Grapple, this gains +20% Grapple.

Early

Forearm Strikes


brawl 90%

Your opponent's next move loses 15% Grapple and Speed.

90 80

Pastor Aaron sneaks behind the unsuspecting Glorious Grandpa and viciously locks in a sleeper hold, wrenching back with malicious intent as the crowd boos thunderously. Before Glorious Grandpa can mount a defense, Pastor Aaron hoists them up and brutally drives them into the canvas with a powerful slam, the impact echoing throughout the arena.


Early

Body Slam


power 100%
Early

Running Knee


aerial 65%
brawl 35%

Your next Brawling move gains between -10% and +25% Brawling.

90 68

Pastor Aaron hooks Glorious Grandpa in a tight grip, using their fresh power advantage to hoist the fan favorite high overhead before driving them brutally into the canvas with a thunderous body slam that echoes throughout the arena, drawing boos from the disgusted crowd as Glorious Grandpa writhes in pain.


Early

Snap Suplex


grapple 65%
speed 35%

Your moves gain +5% Speed this match.

Early

Bearhug


brawl 65%
power 35%

Your next move gains +30% Power.

brawl +15%
Added by Running Knee
89 100

Glorious Grandpa wraps their arms around Pastor Aaron's midsection and squeezes with relentless intensity, the crowd roaring their approval as the heel gasps and flails desperately, unable to escape the crushing embrace that has them trapped against the hero's chest.


Mid

Power Slam


power 125%
Mid

Gorilla Press


power 115%

Your opponent's next move loses 35% Aerial.

power +30%
Added by Bearhug
113 120

Glorious Grandpa hoists the struggling Pastor Aaron high overhead in a devastating gorilla press, holding the heel aloft with raw power as the crowd roars its approval. With Pastor Aaron helplessly suspended above, Glorious Grandpa military presses once, twice, showcasing incredible strength before launching the villain crashing down to the canvas, where Pastor Aaron writhes in pain from the thunderous impact.


Mid

Tiger Feint Kick


speed 75%
power 50%

Your moves gain +15% Speed.

speed +5%
Added by Snap Suplex
Mid

Headbutt


brawl 125%
116 111

Pastor Aaron baits Glorious Grandpa into the corner, then suddenly springs through the ropes with lightning speed, whipping both legs up to crack Glorious Grandpa across the jaw with the vicious Tiger Feint Kick, drawing immediate boos as Glorious Grandpa crumples to the canvas.


Mid

Corner Splash


speed 125%
speed +5%
Added by Snap Suplex
speed +15%
Added by Tiger Feint Kick
Mid

Big Boot


brawl 115%

Your opponent's next move loses 35% Speed.

129 102

Pastor Aaron whips Glorious Grandpa hard into the turnbuckles, then explodes across the ring with surprising quickness, crushing the fan favorite with a devastating corner splash that draws venomous boos from the capacity crowd as Glorious Grandpa crumples to the canvas.


Late

Super Kick


speed 150%
speed -35%
Added by Big Boot
speed +5%
Added by Snap Suplex
speed +15%
Added by Tiger Feint Kick
Late

Spinebuster


power 125%

If your opponent has more Power, this gains +50% Power.

power +50%
Added by Spinebuster
120 145

Glorious Grandpa catches the charging Pastor Aaron, hoisting them high before driving them spine-first into the canvas with devastating force that shakes the ring. The crowd erupts as Pastor Aaron writhes in agony, clutching their back while Glorious Grandpa rises to their feet, feeding off the thunderous ovation.


Late

Springboard Enzuigiri


speed 130%

Your Speed moves have +40% Speed this match.

speed +5%
Added by Snap Suplex
speed +15%
Added by Tiger Feint Kick
Late

Crossface


brawl 80%
power 35%
aerial 35%

Your opponent's next move loses 35% Grapple and Speed.

134 120

Pastor Aaron slides out of the ring and springs back off the middle rope with lightning-fast precision, cracking an enzuigiri across Glorious Grandpa's skull that echoes through the arena. The exhausted Glorious Grandpa crumples to the mat as the crowd erupts in disapproval, while Pastor Aaron sneers at the downed opponent, capitalizing on a moment of desperation with cowardly quickness.

Pastor Aaron hoists the defiant Glorious Grandpa high into the air before driving them down with devastating force, the Forced Conversion echoing through the arena as the crowd erupts in outrage, watching their hero crumple to the mat, unable to answer the count.

Winner Loser
5 3

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.