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Sep 0001

Early

Shoulder Tackle


power 90%

Your opponent's next move loses 15% Speed and Aerial.

Early

Kicks


speed 100%
58 76

Daniel Robinson unleashes a lightning-quick flurry of stiff kicks to Glorious Grandpa's legs and midsection, each strike landing with sharp precision before the fan-favorite can mount a defense, forcing Glorious Grandpa to stumble backward as the crowd voices their displeasure with the heel's aggressive tactics.


Early

Running Knee


aerial 65%
brawl 35%

Your next Brawling move gains between -10% and +25% Brawling.

Early

Backdrop Suplex


grapple 100%
65 55

Glorious Grandpa springs off the ropes with explosive momentum, launching into a picture-perfect running knee that crashes into Daniel Robinson's jaw, sending the cowardly heel sprawling to the canvas as the crowd erupts in approval of the high-flying strike.


Early

Bearhug


brawl 65%
power 35%

Your next move gains +30% Power.

brawl +7%
Added by Running Knee
Early

Snap Suplex


grapple 65%
speed 35%

Your moves gain +5% Speed this match.

81 62

Glorious Grandpa catches Daniel Robinson attempting a cheap shot and wraps both arms around the midsection, squeezing tight with a bearhug that draws cheers from the crowd. The face fighter uses raw strength to lift the protesting heel off the mat, shaking violently while Daniel Robinson gasps for air and frantically slaps at the shoulders, trapped in the crushing embrace.


Mid

Fallaway Slam


power 75%
aerial 50%

Your next move gains +50% Power.

power +30%
Added by Bearhug
Mid

Corner Splash


speed 125%
speed +5%
Added by Snap Suplex
95 99

Daniel Robinson whips Glorious Grandpa hard into the turnbuckles, then explodes across the ring with surprising quickness, crushing the fan favorite with a devastating corner splash that draws venomous boos from the capacity crowd as Glorious Grandpa crumples to the canvas.


Mid

Diving Forearm


aerial 115%

Your opponent's next move loses 35% Grapple.

Mid

Arm Wringer


grapple 115%

Your opponent's next move loses 35% Brawl.

64 63

Glorious Grandpa scales the turnbuckles as the crowd roars, launching into a perfect diving forearm that crashes into Daniel Robinson's jaw with pinpoint accuracy. The cowardly heel crumples to the mat, clutching his face as Glorious Grandpa lands gracefully, feeding off the audience's thunderous approval while Daniel Robinson rolls toward the ropes in desperate retreat.


Mid

Headbutt


brawl 125%
brawl -35%
Added by Arm Wringer
Mid

Spinning Heel Kick


speed 115%

Your opponent's next move loses 35% Power.

speed +5%
Added by Snap Suplex
73 91

Daniel Robinson suddenly pivots and whips around with blinding quickness, their heel cracking across Glorious Grandpa's jaw before the crowd favorite can react, sending them staggering backward as the arena erupts in boos at the opportunistic strike.


Late

Haymaker


brawl 125%

If your opponent has more Brawl, this gains +50% Brawl.

Late

DDT


grapple 150%
101 83

Glorious Grandpa staggers forward on sheer willpower, loading up a desperate haymaker that catches the arrogant Daniel Robinson flush on the jaw, spinning him completely around as the crowd erupts in thunderous approval, the brawling strike delivering rough justice to the despised villain who crumples to the canvas clutching his face.


Late

Powerbomb


power 130%

Your next move gains +60% Power.

Late

Dragon Suplex


grapple 130%

If your last move was Grapple, this gains +60% Grapple.

grapple +60%
Added by Dragon Suplex
83 105

Daniel Robinson hooks both arms behind Glorious Grandpa's back with technical precision, exploiting the exhausted hero's weakened state as the crowd boos thunderously. The heel arches backward with perfect form, bridging into a devastating pin attempt that leaves Glorious Grandpa folded up on the canvas, nearly broken from the expertly executed suplex.


Late

Crossface


brawl 80%
power 35%
aerial 35%

Your opponent's next move loses 35% Grapple and Speed.

power +60%
Added by Powerbomb
Late

Super Kick


speed 150%
speed +5%
Added by Snap Suplex
145 118

Glorious Grandpa wrenches back on the crossface with relentless intensity, grinding their forearm across Daniel Robinson's face as the crowd roars its approval. The desperate heel claws at the canvas, trapped in the punishing submission hold as Glorious Grandpa cranks harder, pouring every ounce of frustration into making the villain pay for their transgressions.

Glorious Grandpa catches Daniel Robinson rushing in and unleashes BACK PAIN, the devastating strike connecting flush with Daniel Robinson's jaw! The crowd erupts as Daniel Robinson crumples to the canvas, completely unconscious, and Glorious Grandpa hooks the leg for the three-count victory.

Winner Loser
5 4

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.