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Oct 0003

Early

Running Knee


aerial 65%
brawl 35%

Your next Brawling move gains between -10% and +25% Brawling.

Early

Backdrop Suplex


grapple 100%
68 90

STICKY GREEN cinches in a tight waistlock and executes a textbook backdrop suplex, arching back with technical precision to dump Glorious Grandpa squarely on their shoulders. The heel smirks at the booing crowd while maintaining wrist control, transitioning smoothly into a grounded position as the face grimaces from the impact.


Early

Shoulder Tackle


power 90%

Your opponent's next move loses 15% Speed and Aerial.

Early

Forearm Strikes


brawl 90%

Your opponent's next move loses 15% Grapple and Speed.

75 78

STICKY GREEN catches Glorious Grandpa off-guard with a brutal series of stiff forearm strikes, each one snapping the face's head back as the crowd boos the vicious assault. The heel backs Glorious Grandpa into the corner and continues the relentless barrage, forcing the referee to intervene as Glorious Grandpa slumps against the turnbuckles.


Early

Forearm Strikes


brawl 90%

Your opponent's next move loses 15% Grapple and Speed.

brawl +14%
Added by Running Knee
Early

Punches


brawl 100%
93 87

Glorious Grandpa unloads with a rapid-fire barrage of forearm strikes, backing STICKY GREEN into the corner as the crowd roars with approval. The relentless brawling assault leaves the heel stunned and covering up, unable to mount any defense against the righteous onslaught.


Mid

Big Boot


brawl 115%

Your opponent's next move loses 35% Speed.

Mid

Boston Crab


grapple 125%
grapple -15%
Added by Forearm Strikes
102 99

Glorious Grandpa charges forward with righteous fury and drives a thunderous big boot straight into STICKY GREEN's jaw, the brawling strike echoing through the arena as the crowd roars its approval while STICKY GREEN crumples to the canvas in a heap.


Mid

Diving Forearm


aerial 115%

Your opponent's next move loses 35% Grapple.

Mid

Belly-to-Belly Suplex


grapple 75%
brawl 50%

If your last move was Grapple, this gains +30% Grapple.

grapple +30%
Added by Belly-to-Belly Suplex
64 138

STICKY GREEN sneers at the crowd's protests as he cinches in a tight waist lock, wrenching Glorious Grandpa's ribs with vicious intent before explosively arching backward, launching the fan-favorite overhead with a textbook belly-to-belly suplex that sends Glorious Grandpa crashing hard into the canvas, the heel methodically rising with a satisfied smirk while Glorious Grandpa writhes in pain.


Mid

Headbutt


brawl 125%
Mid

Arm Wringer


grapple 115%

Your opponent's next move loses 35% Brawl.

grapple -35%
Added by Diving Forearm
111 72

Glorious Grandpa has had enough of STICKY GREEN's dirty tactics and fires back with a thunderous headbutt that echoes through the arena! The crowd roars its approval as STICKY GREEN staggers backward, dazed and momentarily stunned by the raw, street-fight justice delivered by the fed-up hero.


Late

Crossface


brawl 80%
power 35%
aerial 35%

Your opponent's next move loses 35% Grapple and Speed.

brawl -35%
Added by Arm Wringer
Late

Lariat


brawl 150%
89 131

STICKY GREEN viciously swings a brutal lariat that catches Glorious Grandpa flush across the throat, the sickening impact echoing throughout the arena as the exhausted hero crumples to the mat. The boos rain down as STICKY GREEN stands over the fallen fan-favorite, soaking in the crowd's hatred while Glorious Grandpa clutches at their neck in agony.


Late

Spinebuster


power 125%

If your opponent has more Power, this gains +50% Power.

Late

Dragon Suplex


grapple 130%

If your last move was Grapple, this gains +60% Grapple.

grapple -35%
Added by Crossface
104 86

Glorious Grandpa catches the charging STICKY GREEN, hoisting them up with explosive power before driving them spine-first into the canvas with a thunderous spinebuster that shakes the ring! The crowd erupts as STICKY GREEN writhes in agony, clutching their back while Glorious Grandpa rises to their feet, feeding off the energy of the roaring fans.


Late

Discus Clothesline


brawl 130%

Your next move gains between +20% and +60% Brawl.

Late

DDT


grapple 150%
116 135

STICKY GREEN clutches the exhausted Glorious Grandpa's head, wrenching it into position with calculated malice before dropping backward with a technically precise DDT that spikes the fan favorite's skull into the canvas, drawing venomous boos as STICKY GREEN smirks at the devastated crowd.

STICKY GREEN wrenches back on the Full Stop, grinding Glorious Grandpa's joints with sadistic precision as the arena erupts in boos. The valiant Glorious Grandpa refuses to tap, face contorted in agony, but STICKY GREEN applies even more torque until Glorious Grandpa's hand finally slaps the mat in defeat.

Loser Winner
4 5

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.