← Back to history

Apr 0003

Early

Forearm Strikes


brawl 90%

Your opponent's next move loses 15% Grapple and Speed.

Early

Sleeper Slam


power 65%
grapple 35%

If your last move was Grapple, this gains +20% Grapple.

65 84

Jonathan Sanchez locks in a tight sleeper hold on Dynamite Dan, who flails desperately trying to escape, but Jonathan Sanchez uses superior strength to lift the heel high into the air before driving him down with a thunderous slam that shakes the ring. The crowd roars its approval as Dynamite Dan clutches his back in pain.


Early

Hurricanrana


aerial 90%

Your opponent's next move loses 15% Power and Grapple.

Early

Body Slam


power 100%
78 84

Jonathan Sanchez catches the opportunistic Dynamite Dan attempting a cheap shot, hoisting the heel effortlessly into the air before driving them down with a thunderous body slam that shakes the ring. The crowd erupts as Dynamite Dan arches their back in pain, the devastating impact leaving them gasping on the mat while Jonathan Sanchez stands tall.


Early

Punches


brawl 100%
Early

Hammerlock


grapple 90%

Your opponent's next move loses 15% Aerial and Brawl.

grapple -15%
Added by Hurricanrana
72 63

Dynamite Dan backs Jonathan Sanchez into the corner and unleashes a vicious barrage of closed-fist punches, blatantly ignoring the referee's warnings as the crowd erupts in boos, pummeling the fan-favorite with ruthless street-fight brutality until Jonathan Sanchez slumps against the turnbuckles.


Mid

Headbutt


brawl 125%
brawl -15%
Added by Hammerlock
Mid

Boston Crab


grapple 125%
79 105

Jonathan Sanchez expertly flips Dynamite Dan onto their stomach, stepping through and sitting back deep into a textbook Boston Crab as the crowd roars its approval. Dynamite Dan writhes in agony, clawing desperately at the canvas while Jonathan Sanchez maintains perfect technical form, wrenching back with precision to maximize the pressure on the lower back and legs.


Mid

Diving Forearm


aerial 115%

Your opponent's next move loses 35% Grapple.

Mid

Arm Wringer


grapple 115%

Your opponent's next move loses 35% Brawl.

100 97

Dynamite Dan scales the turnbuckle as Jonathan Sanchez struggles to his feet, timing the moment perfectly before launching into a soaring diving forearm that crashes into Jonathan Sanchez's jaw, sending the fan favorite crashing to the canvas as the crowd erupts in boos at the opportunistic aerial assault.


Mid

Fallaway Slam


power 75%
aerial 50%

Your next move gains +50% Power.

Mid

Power Slam


power 125%
98 105

Jonathan Sanchez hoists the protesting Dynamite Dan onto their shoulder with raw strength, pausing for a moment as the crowd roars its approval, then drives them down hard into the canvas with a thunderous power slam that shakes the ring, leaving the heel sprawled and gasping for air.


Late

Crossface


brawl 80%
power 35%
aerial 35%

Your opponent's next move loses 35% Grapple and Speed.

power +50%
Added by Fallaway Slam
Late

Torture Rack


power 80%
grapple 35%
brawl 35%

Your opponent's next move loses 35% Speed and Aerial.

150 110

Dynamite Dan viciously wrenches back on the crossface, grinding their forearm across Jonathan Sanchez's face with brutal malice as the exhausted fan favorite writhes in agony. The heel cranks the submission with sadistic intent, ignoring the referee's warnings while the crowd boos mercilessly, watching their hero's face contort in pain.


Late

Haymaker


brawl 125%

If your opponent has more Brawl, this gains +50% Brawl.

Late

Camel Clutch


grapple 80%
power 35%
speed 35%

Your opponent's next move loses 35% Aerial and Brawl.

grapple -35%
Added by Crossface
speed -35%
Added by Crossface
90 67

Dynamite Dan rakes Jonathan Sanchez's eyes behind the referee's back, then winds up and blasts the staggering hero with a vicious closed-fist haymaker that echoes through the arena, dropping Jonathan Sanchez to the canvas as the crowd erupts in boos at the blatant illegal strike.


Late

Shooting Star Press


aerial 130%

Your next move gains +45% Aerial.

aerial -35%
Added by Camel Clutch
Late

Vertical Suplex


power 150%
83 126

Jonathan Sanchez digs deep into their reserves and hoists the defiant Dynamite Dan skyward, holding them inverted as the crowd roars with approval. After an agonizing vertical stall that showcases incredible strength despite late-match exhaustion, Jonathan Sanchez drops backward with devastating impact, driving Dynamite Dan skull-first into the canvas with authority.

Jonathan Sanchez hoists the defiant Dynamite Dan onto their shoulders, the crowd roaring in anticipation, then drives them down with devastating force—Big Brother is Watching connects perfectly! Dynamite Dan crumples to the mat, motionless, as the referee slides in for the three-count and the arena erupts in celebration.

Loser Winner
4 5

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.