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Dec 0001

Early

Backdrop Suplex


grapple 100%
Early

Punches


brawl 100%
60 65

Mr D backs Scott Martinez into the corner and unleashes a vicious flurry of closed-fist punches, blatantly ignoring the referee's warnings as the crowd boos mercilessly. The heel continues the illegal assault, driving punch after brutal punch into Scott Martinez's jaw before finally stepping back with a smug grin, leaving the fan-favorite reeling against the turnbuckles.


Early

Crossbody


aerial 100%
Early

Running Knee


aerial 65%
brawl 35%

Your next Brawling move gains between -10% and +25% Brawling.

13 45

Mr D charges forward with vicious intent, leaping and driving a blistering knee strike into Scott Martinez's jaw with explosive force. The crowd erupts in boos as the cowardly heel catches the unsuspecting face off-guard, sending Scott Martinez crashing to the canvas while Mr D smirks at the hostile reaction.


Early

Kicks


speed 100%
Early

Forearm Strikes


brawl 90%

Your opponent's next move loses 15% Grapple and Speed.

brawl +4%
Added by Running Knee
65 61

Scott Martinez unleashes a lightning-fast flurry of kicks, striking Mr D's legs and midsection with rapid-fire precision before the heel can mount any defense, backing the villain into the corner as the crowd roars its approval.


Mid

Dropkick


aerial 125%
Mid

Diving Forearm


aerial 115%

Your opponent's next move loses 35% Grapple.

16 39

Mr D scales the turnbuckle as Scott Martinez struggles to his feet, timing the moment perfectly before launching into a soaring diving forearm that crashes into Scott Martinez's jaw, sending the fan favorite crashing to the canvas as the crowd erupts in boos at the opportunistic aerial assault.


Mid

Corner Splash


speed 125%
Mid

Spinning Backfist


brawl 75%
speed 50%

Your next move gains between +5% and +40% Brawl.

81 68

Scott Martinez whips Mr D into the corner and explodes across the ring with lightning speed, crushing the cornered heel with a devastating splash that draws a roar from the crowd as Mr D crumples to the mat, gasping for air.


Mid

Headbutt


brawl 125%
Mid

Arm Wringer


grapple 115%

Your opponent's next move loses 35% Brawl.

74 45

Scott Martinez has had enough of Mr D's dirty tactics and fires back with a thunderous headbutt that echoes throughout the arena! The vicious strike catches Mr D square on the forehead, snapping their head back violently as the crowd roars its approval. Mr D staggers backward, dazed and disoriented, while Scott Martinez shakes off the impact and stands tall, ready to


Late

Super Kick


speed 150%
Late

Diving Headbutt


aerial 125%

If your opponent has more Aerial, this gains +50% Aerial.

98 43

Scott Martinez tunes up the band in the corner, stomping the mat rhythmically as the crowd roars in anticipation, and when Mr D staggers to their feet, Scott Martinez explodes forward with lightning speed, connecting flush with a devastating Super Kick that echoes throughout the arena, sending Mr D crashing to the canvas as the fans erupt in celebration.


Late

Top Rope Splash


aerial 150%
Late

Haymaker


brawl 125%

If your opponent has more Brawl, this gains +50% Brawl.

20 81

Mr D desperately loads up and throws a wild haymaker that connects flush with Scott Martinez's jaw, the exhausted face crumpling to the mat as the crowd erupts in boos at the blatant closed-fist strike that the referee somehow missed.


Late

Lariat


brawl 150%
Late

Torture Rack


power 80%
grapple 35%
brawl 35%

Your opponent's next move loses 35% Speed and Aerial.

89 55

Scott Martinez unleashes a vicious lariat that nearly decapitates the despicable Mr D, the sheer impact echoing throughout the arena as the crowd roars with approval, watching their hero deliver brutal justice to the hated villain who crumples to the mat.

Scott Martinez hoists the staggering Mr D onto their shoulders, and the arena erupts as they deliver Freefall with devastating precision, driving the heel's spine into the canvas with sickening impact—Mr D crumples motionless as the referee counts three.

Winner Loser
5 4

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.