← Back to history

Jan 0005

Early

Snap Suplex


grapple 65%
speed 35%

Your moves gain +5% Speed this match.

Early

Bulldog


speed 90%

Your opponent's next move loses 15% Brawl and Power.

77 84

BEEF BIGSWELL suddenly darts forward with surprising quickness, catching Kurt Kross off-guard in the early going. Before the crowd favorite can react, BEEF BIGSWELL hooks an arm around his head and drops sharply to the mat, driving Kurt Kross's face into the canvas with a lightning-fast bulldog that draws immediate heat from the audience.


Early

Bulldog


speed 90%

Your opponent's next move loses 15% Brawl and Power.

speed +5%
Added by Snap Suplex
Early

Kicks


speed 100%
49 93

BEEF BIGSWELL unleashes a lightning-quick barrage of stiff kicks to Kurt Kross's legs and midsection, drawing immediate boos from the crowd as the rapid-fire strikes blur together, catching the fan favorite off-guard and buckling their knees before a final swift kick to the ribs sends Kurt Kross stumbling backward.


Early

Hammerlock


grapple 90%

Your opponent's next move loses 15% Aerial and Brawl.

Early

Hurricanrana


aerial 90%

Your opponent's next move loses 15% Power and Grapple.

81 81

BEEF BIGSWELL expertly captures Kurt Kross's arm and smoothly transitions into a tight hammerlock, wrenching the limb behind their back with technical precision. The crowd cheers as BEEF BIGSWELL applies methodical pressure, forcing Kurt Kross to grimace and reach desperately for the ropes while the face wrestler maintains perfect control of the hold.


Mid

Spinning Backfist


brawl 75%
speed 50%

Your next move gains between +5% and +40% Brawl.

speed +5%
Added by Snap Suplex
Mid

Dropkick


aerial 125%
aerial -15%
Added by Hammerlock
89 99

BEEF BIGSWELL springs off the second rope with surprising elevation, launching both boots into Kurt Kross's chest with a picture-perfect dropkick that sends the beloved competitor crashing hard into the corner turnbuckles, drawing loud boos as BEEF BIGSWELL smirks at the jeering crowd.


Mid

Big Boot


brawl 115%

Your opponent's next move loses 35% Speed.

brawl +34%
Added by Spinning Backfist
Mid

Corner Splash


speed 125%
121 116

Kurt Kross catches the retreating BEEF BIGSWELL with a thunderous big boot, the sole of their boot crashing into the heel's jaw with brutal street-fight intensity! The crowd roars its approval as BEEF BIGSWELL crumples to the mat, clutching their face while Kurt Kross stands tall, delivering the rough justice the villain deserves.


Mid

Arm Wringer


grapple 115%

Your opponent's next move loses 35% Brawl.

Mid

Diving Forearm


aerial 115%

Your opponent's next move loses 35% Grapple.

103 103

BEEF BIGSWELL methodically applies the arm wringer with textbook precision, twisting Kurt Kross's limb at calculated angles while maintaining perfect control of the hold. The crowd cheers as the technical master systematically wrenches the shoulder joint, forcing the protesting heel to grimace and frantically search for an escape that won't come, each rotation drawing louder approval from the appreciative audience.


Late

Haymaker


brawl 125%

If your opponent has more Brawl, this gains +50% Brawl.

Late

Super Kick


speed 150%
101 140

BEEF BIGSWELL feigns exhaustion, luring Kurt Kross in close before exploding with lightning-quick precision, his boot cracking against Kurt Kross's jaw with a devastating Super Kick that echoes throughout the arena, dropping the fan-favorite in a heap as the crowd erupts in furious boos at the cowardly tactics.


Late

Discus Clothesline


brawl 130%

Your next move gains between +20% and +60% Brawl.

Late

Diving Headbutt


aerial 125%

If your opponent has more Aerial, this gains +50% Aerial.

105 113

BEEF BIGSWELL scales the turnbuckles with malicious intent, measuring the battered Kurt Kross sprawled below. The crowd erupts in boos as the heel launches himself from the top rope, sailing through the air before crashing down with a sickening Diving Headbutt that connects flush with Kurt Kross's chest, leaving both wrestlers motionless as the impact echoes through the arena.

BEEF BIGSWELL hoists the struggling Kurt Kross up into position, ignoring the deafening boos as he drives him down with a sickening Iron Curtain that leaves Kurt Kross crumpled and motionless on the canvas, the heel standing over his fallen opponent with a cruel smirk as the referee counts three.

Loser Winner
1 5

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.