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Sep 0001

Early

Punches


brawl 100%
Early

Hammerlock


grapple 90%

Your opponent's next move loses 15% Aerial and Brawl.

78 59

Nervous Nate corners BUN DABLUNT against the ropes and unleashes a vicious flurry of closed-fist punches, forcing the referee to issue warnings as the crowd boos the blatant rule-breaking, with BUN DABLUNT covering up defensively before slumping to the canvas.


Early

Forearm Strikes


brawl 90%

Your opponent's next move loses 15% Grapple and Speed.

brawl -15%
Added by Hammerlock
Early

Forearm Strikes


brawl 90%

Your opponent's next move loses 15% Grapple and Speed.

59 74

BUN DABLUNT corners Nervous Nate and unloads a vicious barrage of forearm strikes, each brutal blow echoing through the arena as the crowd boos both competitors. The relentless assault drives Nervous Nate backward against the ropes, unable to mount any defense as BUN DABLUNT pummels away with street-fight intensity, finally backing off with a satisfied sneer.


Early

Hammerlock


grapple 90%

Your opponent's next move loses 15% Aerial and Brawl.

grapple -15%
Added by Forearm Strikes
Early

Punches


brawl 100%
52 82

BUN DABLUNT corners Nervous Nate and unleashes a barrage of vicious closed-fist punches, each shot connecting with brutal intent as the referee struggles to maintain control. The crowd boos both competitors as BUN DABLUNT backs off momentarily, leaving Nervous Nate dazed against the turnbuckles.


Mid

Headbutt


brawl 125%
Mid

Headbutt


brawl 125%
brawl -15%
Added by Hammerlock
98 90

Nervous Nate rakes BUN DABLUNT's eyes to distract the referee, then viciously cracks a brutal headbutt square into BUN DABLUNT's face, sending him staggering backward into the ropes as the crowd boos both competitors' underhanded tactics.


Mid

Big Boot


brawl 115%

Your opponent's next move loses 35% Speed.

Mid

Arm Wringer


grapple 115%

Your opponent's next move loses 35% Brawl.

90 75

Nervous Nate catches BUN DABLUNT stumbling backward and launches a vicious boot straight to the jaw, the brutal strike echoing through the arena as BUN DABLUNT crumples to the mat in a heap, drawing boos from the disgusted crowd witnessing this ruthless display between two despised competitors.


Mid

Arm Wringer


grapple 115%

Your opponent's next move loses 35% Brawl.

Mid

Big Boot


brawl 115%

Your opponent's next move loses 35% Speed.

79 94

BUN DABLUNT catches Nervous Nate stumbling backward and launches a vicious boot straight to the jaw, the brutal strike echoing through the arena as Nervous Nate crumples to the mat in a heap, drawing boos from the disgusted crowd witnessing this ruthless display between two despised competitors.


Late

Discus Clothesline


brawl 130%

Your next move gains between +20% and +60% Brawl.

Late

DDT


grapple 150%
101 98

Nervous Nate spins with vicious intent, their arm extended like a battering ram, and nearly decapitates BUN DABLUNT with a brutal discus clothesline that echoes throughout the arena. The impact sends BUN DABLUNT crashing hard to the mat as the crowd boos both competitors, disgusted by the ruthless street-fight tactics on display late in this ugly brawl.


Late

Dragon Suplex


grapple 130%

If your last move was Grapple, this gains +60% Grapple.

Late

Haymaker


brawl 125%

If your opponent has more Brawl, this gains +50% Brawl.

90 103

BUN DABLUNT winds up and throws a wild, closed-fist haymaker that connects brutally with Nervous Nate's jaw, the sickening thud echoing through the arena as the exhausted Nervous Nate crumples to the canvas. The referee threatens disqualification while both men gasp for air, but the boos rain down as BUN DABLUNT stands over the fallen opponent.


Late

Haymaker


brawl 125%

If your opponent has more Brawl, this gains +50% Brawl.

brawl +50%
Added by Haymaker
Late

Lariat


brawl 150%
137 123

Nervous Nate winds up and crashes a vicious haymaker across BUN DABLUNT's jaw, the sickening thud echoing through the arena as both exhausted competitors resort to desperate street-fight tactics, sending BUN DABLUNT crumpling to the canvas while the disgusted crowd boos the brutal display.

Nervous Nate catches BUN DABLUNT staggering off the ropes and unleashes I SHOULDN'T DO THIS, a devastating strike that echoes through the arena. BUN DABLUNT crumbles to the canvas, motionless, as the referee counts three. The crowd boos the vicious display between two despised competitors.

Winner Loser
5 4

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.