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Feb 0004

Early

Crossbody


aerial 100%
Early

Hurricanrana


aerial 90%

Your opponent's next move loses 15% Power and Grapple.

70 81

Bob springs off the ropes with surprising agility, wrapping their legs around Triple G's head and whipping them across the ring with a picture-perfect hurricanrana that draws boos from the crowd as the despised heel uses athletic prowess to ground the fan favorite early in this contest.


Early

Running Knee


aerial 65%
brawl 35%

Your next Brawling move gains between -10% and +25% Brawling.

Early

Running Knee


aerial 65%
brawl 35%

Your next Brawling move gains between -10% and +25% Brawling.

72 85

Bob charges forward and leaps with explosive momentum, driving their knee viciously into Triple G's jaw with a sickening crack that echoes through the arena, sending the fan-favorite crashing to the mat as the crowd erupts in hostile boos at the cheap shot.


Early

Backdrop Suplex


grapple 100%
Early

Forearm Strikes


brawl 90%

Your opponent's next move loses 15% Grapple and Speed.

brawl -6%
Added by Running Knee
70 64

Triple G secures a tight waistlock and executes a textbook backdrop suplex with technical precision, lifting Bob smoothly overhead before arching back to plant the heel square on the canvas. The crowd roars in approval as Triple G maintains perfect form throughout the maneuver, demonstrating superior mat wrestling ability early in this contest.


Mid

Headbutt


brawl 125%
brawl +23%
Added by Running Knee
Mid

Diving Forearm


aerial 115%

Your opponent's next move loses 35% Grapple.

112 103

Triple G has had enough of Bob's dirty tactics and fires back with a vicious headbutt that sends the villain staggering backward into the ropes, drawing a roar of approval from the crowd as Bob clutches their forehead in pain.


Mid

Boston Crab


grapple 125%
grapple -35%
Added by Diving Forearm
Mid

Gorilla Press


power 115%

Your opponent's next move loses 35% Aerial.

63 57

Triple G expertly flips Bob onto their stomach, stepping through and wrenching back on the legs with textbook precision, applying the Boston Crab with technical mastery. The crowd roars its approval as Bob writhes in agony, desperately clawing toward the ropes while Triple G sits deep, maintaining perfect leverage on the submission hold.


Mid

Belly-to-Belly Suplex


grapple 75%
brawl 50%

If your last move was Grapple, this gains +30% Grapple.

grapple +30%
Added by Belly-to-Belly Suplex
Mid

Big Boot


brawl 115%

Your opponent's next move loses 35% Speed.

112 87

Triple G catches Bob attempting a cheap shot, expertly wrapping both arms around the midsection and demonstrating superior technical skill with a crisp belly-to-belly suplex that plants the villain hard on the canvas. The crowd roars its approval as Triple G maintains control, the perfectly executed grappling maneuver leaving Bob gasping and clutching their back.


Late

Discus Clothesline


brawl 130%

Your next move gains between +20% and +60% Brawl.

Late

Crossface


brawl 80%
power 35%
aerial 35%

Your opponent's next move loses 35% Grapple and Speed.

99 110

Bob viciously wrenches back on the crossface, their fingers clawing at Triple G's face while the crowd erupts in furious boos. The exhausted fan favorite desperately reaches for the ropes, but Bob cruelly applies more pressure, grinding the hold with brutal intensity until Triple G's arm drops limply to the mat.


Late

Dragon Suplex


grapple 130%

If your last move was Grapple, this gains +60% Grapple.

grapple -35%
Added by Crossface
Late

Diving Headbutt


aerial 125%

If your opponent has more Aerial, this gains +50% Aerial.

67 113

Bob scales the turnbuckles with malicious intent, ignoring the crowd's jeers as the exhausted Triple G lies vulnerable on the canvas. The heel launches himself through the air with reckless abandon, crashing headfirst into Triple G's chest with a devastating diving headbutt that draws gasps from the audience as both wrestlers lie motionless.


Late

Top Rope Splash


aerial 150%
Late

Haymaker


brawl 125%

If your opponent has more Brawl, this gains +50% Brawl.

105 95

Triple G ascends to the top turnbuckle as the exhausted Bob writhes below, then launches into a picture-perfect splash from the heavens, crashing down with full body impact as the crowd erupts in thunderous approval while Bob convulses from the devastating high-flying assault.

Triple G cuts off Bob's desperate comeback attempt with a thunderous Thousand Dollar Smile, the devastating strike connecting flush and sending the heel crashing to the canvas in a heap as the crowd erupts in approval, the referee counting the decisive three-count victory.

Winner Loser
5 4

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.