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Jul 0009

Early

Backdrop Suplex


grapple 100%
Early

Kicks


speed 100%
93 100

BEEF BIGSWELL unleashes a lightning-quick barrage of stiff kicks to Rictus Steve's legs and midsection, each strike landing with sharp precision as the fresh heel scrambles to cover up, drawing boos from the crowd who despise both competitors equally as BEEF BIGSWELL backs their opponent into the corner.


Early

Running Knee


aerial 65%
brawl 35%

Your next Brawling move gains between -10% and +25% Brawling.

Early

Hurricanrana


aerial 90%

Your opponent's next move loses 15% Power and Grapple.

94 88

Rictus Steve charges forward with malicious intent, leaping explosively to drive a devastating knee strike into BEEF BIGSWELL's jaw, the sickening impact echoing through the arena as BEEF BIGSWELL crumples to the mat while the crowd rains down boos on both competitors.


Early

Crossbody


aerial 100%
Early

Crossbody


aerial 100%
94 98

BEEF BIGSWELL scales the turnbuckle and launches into a picture-perfect crossbody, crashing down onto Rictus Steve with precision timing as the crowd boos the aerial display. Rictus Steve crumples to the mat under the impact, gasping for air while BEEF BIGSWELL quickly rolls through and poses arrogantly over the fallen opponent.


Mid

Boston Crab


grapple 125%
Mid

Dropkick


aerial 125%
116 123

BEEF BIGSWELL springs off the middle rope with explosive height, twisting mid-air before driving both boots square into Rictus Steve's jaw with a picture-perfect dropkick that echoes throughout the arena. Rictus Steve crumples to the mat as the crowd boos both competitors, though some can't help but appreciate the aerial excellence on display.


Mid

Dropkick


aerial 125%
Mid

Corner Splash


speed 125%
118 125

BEEF BIGSWELL charges across the ring with explosive quickness, catching Rictus Steve off-guard in the corner and crushing them with a lightning-fast splash that drives the air from their lungs, as the crowd boos both competitors with equal disdain.


Mid

Frankensteiner


aerial 75%
grapple 50%

Your next move gains +30% Aerial.

Mid

Tiger Feint Kick


speed 75%
power 50%

Your moves gain +15% Speed.

117 106

Rictus Steve springs up to the second rope and launches backwards, wrapping their legs around BEEF BIGSWELL's head with precision timing. The crowd boos as Rictus Steve flips BEEF BIGSWELL forward with vicious torque, sending them crashing spine-first onto the canvas. BEEF BIGSWELL writhes in pain while Rictus Steve smirks at their devastation.


Late

Diving Headbutt


aerial 125%

If your opponent has more Aerial, this gains +50% Aerial.

aerial +30%
Added by Frankensteiner
aerial +50%
Added by Diving Headbutt
Late

Super Kick


speed 150%
speed +15%
Added by Tiger Feint Kick
193 165

Rictus Steve ascends to the top rope, the crowd jeering as both villains show the wear of this brutal contest. With reckless disregard for their own body, Rictus Steve launches themselves through the air, crashing headfirst into BEEF BIGSWELL's sternum with devastating precision. Both competitors writhe in agony, but BEEF BIGSWELL absorbs the worst of the high-risk maneuver.


Late

Top Rope Splash


aerial 150%
Late

Diving Headbutt


aerial 125%

If your opponent has more Aerial, this gains +50% Aerial.

141 123

Rictus Steve scales the turnbuckles with malicious intent, measuring the battered BEEF BIGSWELL sprawled below. With a snarl toward the booing crowd, Rictus Steve leaps majestically through the air, crashing down with a picture-perfect splash that drives every ounce of air from BEEF BIGSWELL's lungs, leaving both villains gasping as the arena erupts in disdain.


Late

Fisherman Suplex


grapple 125%

If your opponent has more Grapple, this gains +50% Grapple.

Late

Top Rope Splash


aerial 150%
116 147

BEEF BIGSWELL scales the turnbuckles with exhausted determination, measuring the worn-down Rictus Steve sprawled below. Launching with reckless abandon, BEEF BIGSWELL soars through the air, crashing down chest-first across Rictus Steve's torso. The high-risk maneuver connects flush, drawing grudging acknowledgment from the crowd as Rictus Steve convulses from the devastating aerial assault.

BEEF BIGSWELL hoists the staggering Rictus Steve onto their shoulders, spinning them around before driving them skull-first into the canvas with a brutal Iron Curtain. The impact echoes through the arena as Rictus Steve crumples lifelessly, and the crowd erupts in disgust as BEEF BIGSWELL arrogantly makes the cover for the three-count.

Loser Winner
4 5

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.