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Dec 0013

Early

Snap Suplex


grapple 65%
speed 35%

Your moves gain +5% Speed this match.

Early

Sunset Flip


speed 65%
aerial 35%

Your next move gains +15% Aerial.

92 92

THE BODY swiftly locks up with "Forever" Young, expertly hooking the arm and snapping the hips with technical precision to execute a crisp suplex that plants the heel flat on their back, drawing cheers from the crowd as THE BODY maintains control early in the contest.


Early

Sleeper Slam


power 65%
grapple 35%

If your last move was Grapple, this gains +20% Grapple.

grapple +20%
Added by Sleeper Slam
Early

Hurricanrana


aerial 90%

Your opponent's next move loses 15% Power and Grapple.

aerial +15%
Added by Sunset Flip
110 105

"Forever" Young catches THE BODY trying to retreat and locks in a tight sleeper hold, the crowd roaring its approval as the cowardly heel flails desperately. Using impressive power, "Forever" Young lifts THE BODY high into the air while maintaining the choke, then drives them down hard with a devastating slam that echoes through the arena, leaving THE BODY gasping on the mat.


Early

Backdrop Suplex


grapple 100%
grapple -15%
Added by Hurricanrana
Early

Crossbody


aerial 100%
78 100

THE BODY launches off the ropes with a picture-perfect crossbody, catching "Forever" Young completely off-guard and driving him hard into the canvas. The crowd boos loudly as the cowardly heel takes advantage of "Forever" Young's early match focus, crashing down with full aerial impact and immediately hooking the leg for a cover attempt.


Mid

Gorilla Press


power 115%

Your opponent's next move loses 35% Aerial.

Mid

Dropkick


aerial 125%
106 125

THE BODY springs off the middle rope with stunning elevation, rotating perfectly in mid-air before driving both boots squarely into "Forever" Young's jaw, sending the fan favorite crashing hard to the canvas as the crowd erupts in disapproving boos at the heel's precise aerial assault.


Mid

Boston Crab


grapple 125%
Mid

Boston Crab


grapple 125%
115 115

THE BODY expertly flips "Forever" Young onto their stomach, stepping through and sitting back deep into a textbook Boston Crab as the crowd roars its approval. "Forever" Young writhes in agony, clawing desperately at the canvas while THE BODY maintains perfect technical form, wrenching back with precision to maximize the pressure on the lower back and legs.


Mid

Power Slam


power 125%
Mid

Diving Forearm


aerial 115%

Your opponent's next move loses 35% Grapple.

115 115

THE BODY catches the charging "Forever" Young with explosive force, hoisting the heel onto their shoulder before driving them spine-first into the canvas with a thunderous power slam that shakes the ring, drawing a roar of approval from the capacity crowd as "Forever" Young writhes in agony.


Late

Camel Clutch


grapple 80%
power 35%
speed 35%

Your opponent's next move loses 35% Aerial and Brawl.

grapple -35%
Added by Diving Forearm
speed +5%
Added by Snap Suplex
Late

Shooting Star Press


aerial 130%

Your next move gains +45% Aerial.

110 130

THE BODY scales to the top rope while "Forever" Young lies prone, then launches into a picture-perfect shooting star press, rotating backwards through the air with stunning precision before crashing down across "Forever" Young's chest, driving every bit of oxygen from their lungs as the crowd erupts in boos at the heel's breathtaking athleticism.


Late

DDT


grapple 150%
Late

Springboard Enzuigiri


speed 130%

Your Speed moves have +40% Speed this match.

138 114

"Forever" Young catches the exhausted THE BODY in a front facelock, expertly positioning for the classic DDT. With technical precision honed through years of training, "Forever" Young drops straight down, spiking THE BODY's skull into the canvas with devastating impact. The arena erupts as THE BODY crumples to the mat, and "Forever" Young immediately covers for what could be the finish.


Late

Spinebuster


power 125%

If your opponent has more Power, this gains +50% Power.

Late

Top Rope Splash


aerial 150%
115 150

THE BODY scales the turnbuckles while "Forever" Young lies vulnerable, then launches into a picture-perfect splash from the top rope, crashing down with devastating precision as the crowd erupts in boos. The high-risk maneuver connects flush, driving every bit of air from "Forever" Young's lungs as THE BODY hooks the leg for what could be the finish.

THE BODY climbs to the top rope as "Forever" Young struggles to their feet, then launches into the devastating Blackout, crashing down with vicious impact that leaves "Forever" Young motionless on the mat while the crowd erupts in boos at the heel's calculated brutality.

Loser Winner
2 4

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.