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Jun 0005

Early

Forearm Strikes


brawl 90%

Your opponent's next move loses 15% Grapple and Speed.

Early

Backdrop Suplex


grapple 100%
81 92

BEN DOVER clinches Aaron Garcia from behind with technical precision, expertly hooking both arms under for perfect leverage before snapping backwards with textbook form, driving Aaron Garcia overhead and planting shoulders-first into the canvas with a crisp backdrop suplex that draws immediate boos from the crowd as the heel grins wickedly at the early statement.


Early

Running Knee


aerial 65%
brawl 35%

Your next Brawling move gains between -10% and +25% Brawling.

Early

Punches


brawl 100%
90 94

BEN DOVER backs Aaron Garcia into the corner and unleashes a vicious flurry of closed-fist punches, blatantly ignoring the referee's warnings as the crowd boos mercilessly. The heel continues the illegal assault, driving punch after brutal punch into Aaron Garcia's jaw before finally stepping back with a smug grin, leaving the fan-favorite reeling against the turnbuckles.


Early

Crossbody


aerial 100%
Early

Hammerlock


grapple 90%

Your opponent's next move loses 15% Aerial and Brawl.

90 83

Aaron Garcia sprints off the ropes with explosive momentum, launching into a picture-perfect crossbody that catches BEN DOVER square in the chest, sending the heel crashing to the mat as the crowd erupts in approval of the high-flying offense.


Mid

Dropkick


aerial 125%
aerial -15%
Added by Hammerlock
Mid

Big Boot


brawl 115%

Your opponent's next move loses 35% Speed.

99 108

BEN DOVER cuts off Aaron Garcia's momentum with a vicious big boot, catching him square in the jaw as the crowd erupts in boos, the brutal strike sending Aaron Garcia crashing to the canvas in a heap.


Mid

Diving Forearm


aerial 115%

Your opponent's next move loses 35% Grapple.

Mid

Headbutt


brawl 125%
103 118

BEN DOVER rakes Aaron Garcia's eyes to stop his momentum, then unleashes a vicious headbutt that echoes through the arena, splitting open Aaron Garcia's forehead as the crowd erupts in boos at the blatant street-fight tactics that leave the fan favorite staggering backward.


Mid

Headbutt


brawl 125%
brawl +3%
Added by Running Knee
Mid

Arm Wringer


grapple 115%

Your opponent's next move loses 35% Brawl.

grapple -35%
Added by Diving Forearm
115 74

Aaron Garcia has had enough of BEN DOVER's dirty tactics and fires back with a thunderous headbutt that echoes throughout the arena! The vicious strike catches BEN DOVER square on the forehead, snapping their head back violently as the crowd roars its approval. BEN DOVER staggers backward, dazed and disoriented, while Aaron Garcia shakes off the impact and stands tall, ready to


Late

Top Rope Splash


aerial 150%
Late

Lariat


brawl 150%
135 141

BEN DOVER viciously swings a brutal lariat that nearly decapitates Aaron Garcia, the sickening impact echoing throughout the arena as the exhausted fan favorite crumples to the canvas. The heel sneers at the booing crowd while standing over the fallen wrestler, celebrating the devastating clothesline with malicious satisfaction.

BEN DOVER wrenches back on the Lights Out, grinding Aaron Garcia's joints with sadistic precision as the arena erupts in boos. The valiant Aaron Garcia refuses to tap, face contorted in agony, but BEN DOVER applies even more torque until Aaron Garcia's hand finally slaps the mat in defeat.

Loser Winner
2 5

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.