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Apr 0002

Early

Forearm Strikes


brawl 90%

Your opponent's next move loses 15% Grapple and Speed.

Early

Snap Suplex


grapple 65%
speed 35%

Your moves gain +5% Speed this match.

74 77

sUPA cREEPY catches Aaron Garcia off-guard with a technically precise snap suplex, wrapping their arms around the waist before explosively bridging backward and spiking Aaron Garcia's shoulders into the canvas. The crowd boos as sUPA cREEPY smirks while Aaron Garcia arches in pain, clutching their back from the crisp, calculated maneuver.


Early

Crossbody


aerial 100%
Early

Hammerlock


grapple 90%

Your opponent's next move loses 15% Aerial and Brawl.

grapple -15%
Added by Forearm Strikes
82 56

Aaron Garcia springs off the ropes with explosive energy, soaring through the air as the crowd erupts in approval. The high-flying crossbody crashes into sUPA cREEPY's chest, taking the heel completely off their feet and driving them hard into the canvas, drawing loud cheers from the fans.


Early

Running Knee


aerial 65%
brawl 35%

Your next Brawling move gains between -10% and +25% Brawling.

aerial -15%
Added by Hammerlock
brawl -15%
Added by Hammerlock
Early

Kicks


speed 100%
speed +5%
Added by Snap Suplex
57 87

sUPA cREEPY unleashes a lightning-quick barrage of stiff kicks to Aaron Garcia's legs and midsection, drawing immediate boos from the crowd as the rapid-fire strikes blur together, catching the fan favorite off-guard and buckling their knees before a final swift kick to the ribs sends Aaron Garcia stumbling backward.


Mid

Dropkick


aerial 125%
Mid

Arm Wringer


grapple 115%

Your opponent's next move loses 35% Brawl.

103 85

Aaron Garcia launches into the air with picture-perfect form, both feet connecting flush with sUPA cREEPY's jaw in a spectacular dropkick that sends the villain crashing hard to the canvas as the crowd roars its approval for the high-flying display of athleticism.


Mid

Big Boot


brawl 115%

Your opponent's next move loses 35% Speed.

brawl -35%
Added by Arm Wringer
brawl +15%
Added by Running Knee
Mid

Spinning Heel Kick


speed 115%

Your opponent's next move loses 35% Power.

speed +5%
Added by Snap Suplex
78 100

sUPA cREEPY explodes with lightning-quick rotation, their heel cracking viciously across Aaron Garcia's jaw before the hero can react, sending them sprawling to the canvas as jeers rain down from the disgusted crowd.


Mid

Diving Forearm


aerial 115%

Your opponent's next move loses 35% Grapple.

Mid

Boston Crab


grapple 125%
94 93

Aaron Garcia scales the turnbuckles as the crowd roars, launching into a perfect diving forearm that crashes into sUPA cREEPY's jaw with pinpoint accuracy. The cowardly heel crumples to the mat, clutching his face as Aaron Garcia lands gracefully, feeding off the audience's thunderous approval while sUPA cREEPY rolls toward the ropes in desperate retreat.


Late

Discus Clothesline


brawl 130%

Your next move gains between +20% and +60% Brawl.

Late

Fisherman Suplex


grapple 125%

If your opponent has more Grapple, this gains +50% Grapple.

grapple -35%
Added by Diving Forearm
107 67

Aaron Garcia spins with desperate fury, their arm extended like a battle-worn weapon, and connects with a thunderous discus clothesline that nearly decapitates sUPA cREEPY, sending the cowardly heel flipping inside-out to the canvas. The exhausted crowd erupts as Aaron Garcia stands over their fallen opponent, justice finally delivered through sheer grit and determination.


Late

Top Rope Splash


aerial 150%
Late

Rolling Elbow


speed 125%

If your opponent has more Speed, this gains +50% Speed.

speed +5%
Added by Snap Suplex
123 108

Aaron Garcia scales the turnbuckles as the exhausted sUPA cREEPY struggles to rise, the crowd roaring in anticipation. Launching skyward with incredible height, Aaron Garcia soars through the air and crashes down with a picture-perfect splash, driving every ounce of air from sUPA cREEPY's lungs as the arena erupts in thunderous cheers.

Aaron Garcia scales the turnbuckle as the crowd roars, measuring sUPA cREEPY below. With perfect timing, Aaron Garcia launches into the air and connects with Last Rites, crashing down onto sUPA cREEPY with devastating impact. The arena explodes as sUPA cREEPY lies motionless, and the referee counts three.

Winner Loser
5 3

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.