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May 0013

Early

Punches


brawl 100%
Early

Crossbody


aerial 100%
88 100

THE BODY scales the turnbuckle and launches into a picture-perfect crossbody, crashing down onto DoorMat Gonzalez with precision timing as the crowd boos the aerial display. DoorMat Gonzalez crumples to the mat under the impact, gasping for air while THE BODY quickly rolls through and poses arrogantly over the fallen opponent.


Early

Backdrop Suplex


grapple 100%
Early

Hurricanrana


aerial 90%

Your opponent's next move loses 15% Power and Grapple.

88 90

THE BODY springs off the second rope with surprising agility, wrapping their legs around DoorMat Gonzalez's head and whipping them across the ring with a picture-perfect hurricanrana that draws reluctant appreciation from the crowd despite both competitors' villainous reputations, leaving DoorMat Gonzalez sprawled near the corner as THE BODY smirks confidently.


Early

Crossbody


aerial 100%
Early

Backdrop Suplex


grapple 100%
88 92

THE BODY exploits an opening with clinical precision, wrapping up DoorMat Gonzalez and hoisting them overhead with a textbook backdrop suplex, dropping them spine-first onto the canvas. The technically sound execution draws grudging acknowledgment from the crowd as DoorMat Gonzalez writhes in pain, clutching their back while THE BODY sneers arrogantly.


Mid

Boston Crab


grapple 125%
Mid

Frankensteiner


aerial 75%
grapple 50%

Your next move gains +30% Aerial.

110 121

THE BODY springs up to the second rope and launches backwards, wrapping their legs around DoorMat Gonzalez's head with precision timing. The crowd boos as THE BODY flips DoorMat Gonzalez forward with vicious torque, sending them crashing spine-first onto the canvas. DoorMat Gonzalez writhes in pain while THE BODY smirks at their devastation.


Mid

Corner Splash


speed 125%
Mid

Dropkick


aerial 125%
aerial +30%
Added by Frankensteiner
41 155

THE BODY springs off the middle rope with explosive height, twisting mid-air before driving both boots square into DoorMat Gonzalez's jaw with a picture-perfect dropkick that echoes throughout the arena. DoorMat Gonzalez crumples to the mat as the crowd boos both competitors, though some can't help but appreciate the aerial excellence on display.

THE BODY ascends to the top rope as DoorMat Gonzalez struggles to stand, and with calculated cruelty launches into the Blackout, crashing down with devastating impact that leaves DoorMat Gonzalez motionless on the canvas as the arena erupts in boos for the ruthless victory.

Loser Winner
0 5

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.