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Jul 0004

Early

Kicks


speed 100%
Early

Kicks


speed 100%
42 65

Andrew Flores unleashes a lightning-quick flurry of rapid-fire kicks to Andrew Garcia's legs and midsection, the speed forcing the heel to backpedal defensively as the crowd roars its approval, each strike landing clean before Andrew Garcia can mount any counter.


Early

Crossbody


aerial 100%
Early

Crossbody


aerial 100%
65 24

Andrew Garcia springs off the ropes with surprising agility, launching into a picture-perfect crossbody that catches Andrew Flores completely off-guard, driving the fresh face down to the mat with a heavy thud as the crowd erupts in boos at the heel's opportunistic aerial assault.


Early

Body Slam


power 100%
Early

Backdrop Suplex


grapple 100%
21 48

Andrew Flores secures a tight waistlock and executes a textbook backdrop suplex with technical precision, lifting Andrew Garcia smoothly overhead before arching back to plant the heel square on the canvas. The crowd roars in approval as Andrew Flores maintains perfect form throughout the maneuver, demonstrating superior mat wrestling ability early in this contest.


Mid

Headbutt


brawl 125%
Mid

Corner Splash


speed 125%
75 81

Andrew Flores charges across the ring with lightning speed, catching Andrew Garcia against the turnbuckles with a devastating corner splash that draws a thunderous ovation from the crowd. The impact crushes the air from Andrew Garcia's lungs as Andrew Flores's momentum flattens the heel against the pads, leaving Andrew Garcia slumped and gasping.


Mid

Power Slam


power 125%
Mid

Power Slam


power 125%
26 56

Andrew Flores catches the charging Andrew Garcia mid-ring, hoisting the heel high overhead before driving them down with a thunderous power slam that shakes the entire canvas, drawing a massive roar from the crowd as Andrew Garcia writhes in pain from the devastating impact.


Mid

Corner Splash


speed 125%
Mid

Dropkick


aerial 125%
53 30

Andrew Garcia whips Andrew Flores hard into the turnbuckles and immediately charges across the ring with blinding speed, crushing Andrew Flores with a devastating corner splash that drives all the air from the hero's lungs as the crowd erupts in boos at the ruthless attack.


Late

Vertical Suplex


power 150%
Late

Super Kick


speed 150%
32 98

Andrew Flores tunes up the band in the corner as the crowd roars, and when Andrew Garcia stumbles to his feet, delivers a lightning-quick superkick that catches him flush on the jaw—the crack echoing through the arena as the heel crumples to the mat in a heap while the fans explode in approval.

Andrew Flores hoists the defiant Andrew Garcia onto their shoulders, the crowd roaring in anticipation, then drives them down with devastating force—Downfall connects perfectly! Andrew Garcia crumples to the mat, motionless, as the referee slides in for the three-count and the arena erupts in celebration.

Loser Winner
2 5

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.