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Sep 0003

Early

Kicks


speed 100%
Early

Punches


brawl 100%
42 65

Pinky Snide unloads a vicious barrage of closed-fist punches to Andrew Garcia's jaw, the referee turning a blind eye to the illegal strikes as both competitors favor the same underhanded tactics, drawing boos from the disgusted crowd as Andrew Garcia stumbles backward into the ropes.


Early

Body Slam


power 100%
Early

Body Slam


power 100%
21 51

Pinky Snide muscles Andrew Garcia up with brutal force, hoisting them high overhead before driving them spine-first into the canvas with a thunderous body slam that shakes the ring, drawing boos from the crowd as both villains battle for supremacy early in this heated contest.


Early

Crossbody


aerial 100%
Early

Backdrop Suplex


grapple 100%
65 33

Andrew Garcia scales the turnbuckles with calculated precision, measuring Pinky Snide who's still recovering from the early onslaught. Launching through the air with picture-perfect form, Andrew Garcia crashes down across Pinky Snide's chest with a devastating crossbody, driving all the air from their lungs as both heels hit the canvas hard to a chorus of boos from the disgusted crowd.


Mid

Dropkick


aerial 125%
Mid

Headbutt


brawl 125%
81 81

Pinky Snide springs off the middle rope with explosive height, twisting mid-air before driving both boots square into Andrew Garcia's jaw with a picture-perfect dropkick that echoes throughout the arena. Andrew Garcia crumples to the mat as the crowd boos both competitors, though some can't help but appreciate the aerial excellence on display.


Mid

Corner Splash


speed 125%
Mid

Boston Crab


grapple 125%
53 41

Andrew Garcia charges across the ring with explosive velocity, catching Pinky Snide off-guard as they slam into them in the corner with a brutal splash. The impact crushes Pinky Snide against the turnbuckles as the crowd boos the reckless abandon, Andrew Garcia quickly backing away with a sneer while Pinky Snide slumps forward, gasping for air.


Mid

Headbutt


brawl 125%
Mid

Corner Splash


speed 125%
75 61

Andrew Garcia rakes Pinky Snide's eyes to distract the referee, then viciously cracks a brutal headbutt square into Pinky Snide's face, sending him staggering backward into the ropes as the crowd boos both competitors' underhanded tactics.


Late

Vertical Suplex


power 150%
Late

DDT


grapple 150%
32 50

Pinky Snide sneers as he hooks Andrew Garcia's head, wrenching the neck with methodical cruelty before driving him skull-first into the canvas with a textbook DDT, the sickening thud drawing boos as both heels battle for dominance late in this brutal contest.


Late

Top Rope Splash


aerial 150%
Late

Super Kick


speed 150%
98 74

Andrew Garcia scales the turnbuckles with exhausted determination, measuring the worn-down Pinky Snide sprawled below. Launching with reckless abandon, Andrew Garcia soars through the air, crashing down chest-first across Pinky Snide's torso. The high-risk maneuver connects flush, drawing grudging acknowledgment from the crowd as Pinky Snide convulses from the devastating aerial assault.


Late

Lariat


brawl 150%
Late

Vertical Suplex


power 150%
90 77

Andrew Garcia staggers forward and brutally clubs Pinky Snide across the throat with a vicious lariat, sending them crashing to the mat in a heap as the crowd boos both competitors, Andrew Garcia standing over their fallen opponent with a sneer of contempt.

Andrew Garcia hoists Pinky Snide onto their shoulders and drives them into the canvas with a thunderous Nemesis, the impact echoing throughout the arena as the crowd boos both competitors, and Pinky Snide lies motionless while the referee counts three.

Winner Loser
5 3

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.