← Back to history

Jun 0003

Early

Body Slam


power 100%
Early

Kicks


speed 100%
21 51

Blonde Elvis unleashes a lightning-fast flurry of kicks, striking Andrew Garcia's legs and midsection with rapid-fire precision before the heel can mount any defense, backing the villain into the corner as the crowd roars its approval.


Early

Crossbody


aerial 100%
Early

Punches


brawl 100%
65 65

Blonde Elvis unloads with a flurry of right hands, backing Andrew Garcia into the corner as the crowd roars its approval. The rapid-fire punches snap the heel's head back with each connection, Andrew Garcia desperately covering up but unable to escape the relentless assault.


Early

Punches


brawl 100%
Early

Body Slam


power 100%
60 22

Andrew Garcia backs Blonde Elvis into the corner and unleashes a vicious barrage of closed-fist punches, blatantly ignoring the referee's warnings as the crowd erupts in boos, pummeling the fan-favorite with ruthless street-fight brutality until Blonde Elvis slumps against the turnbuckles.


Mid

Corner Splash


speed 125%
Mid

Corner Splash


speed 125%
53 64

Blonde Elvis charges across the ring with lightning speed, catching Andrew Garcia against the turnbuckles with a devastating corner splash that draws a thunderous ovation from the crowd. The impact crushes the air from Andrew Garcia's lungs as Blonde Elvis's momentum flattens the heel against the pads, leaving Andrew Garcia slumped and gasping.


Mid

Dropkick


aerial 125%
Mid

Headbutt


brawl 125%
81 81

Blonde Elvis has had enough of Andrew Garcia's dirty tactics and fires back with a vicious headbutt that sends the villain staggering backward into the ropes, drawing a roar of approval from the crowd as Andrew Garcia clutches their forehead in pain.


Mid

Headbutt


brawl 125%
Mid

Power Slam


power 125%
75 28

Andrew Garcia takes a cheap shot, stepping in close and cracking Blonde Elvis right between the eyes with a brutal headbutt that echoes through the arena. The crowd erupts in boos as Blonde Elvis staggers backward, momentarily dazed and clutching his forehead while Andrew Garcia smirks at the damage done.


Late

Super Kick


speed 150%
Late

Top Rope Splash


aerial 150%
63 71

Blonde Elvis climbs to the top turnbuckle as the exhausted Andrew Garcia writhes on the mat, launches into a picture-perfect splash with incredible height and rotation, crashing down across the heel's chest with devastating impact as the crowd erupts in thunderous approval of the high-flying heroics.


Late

Vertical Suplex


power 150%
Late

Vertical Suplex


power 150%
32 33

Blonde Elvis digs deep into their reserves, hoisting the exhausted Andrew Garcia high into the air with a thunderous vertical suplex, holding them suspended for several seconds as the crowd roars its approval before driving them down with devastating force, the ring shaking from the impact as Andrew Garcia crumples in agony.


Late

Lariat


brawl 150%
Late

Super Kick


speed 150%
90 77

Andrew Garcia viciously swings their arm like a steel bar across Blonde Elvis's throat, the brutal lariat turning the exhausted hero inside-out as the crowd erupts in boos, Blonde Elvis crashing hard to the mat clutching their neck while Andrew Garcia sneers with malicious satisfaction.

Blonde Elvis wrenches back on the Hound Dog, bending Andrew Garcia at an impossible angle as the crowd roars its approval. The heel's face contorts in agony, hand hovering desperately over the mat before finally slapping it repeatedly in submission. The referee calls for the bell as Blonde Elvis releases the hold, justice served.

Loser Winner
3 4

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.