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Nov 0004

Early

Punches


brawl 100%
Early

Body Slam


power 100%
60 69

"Forever" Young hoists the protesting Andrew Garcia high overhead with raw power, holding them aloft as the crowd roars its approval, before driving them down hard into the canvas with a thunderous body slam that shakes the ring and leaves the heel writhing in pain.


Early

Crossbody


aerial 100%
Early

Sleeper Slam


power 65%
grapple 35%

If your last move was Grapple, this gains +20% Grapple.

65 70

"Forever" Young catches Andrew Garcia trying to retreat and locks in a tight sleeper hold, the crowd roaring its approval as the cowardly heel flails desperately. Using impressive power, "Forever" Young lifts Andrew Garcia high into the air while maintaining the choke, then drives them down hard with a devastating slam that echoes through the arena, leaving Andrew Garcia gasping on the mat.


Early

Kicks


speed 100%
Early

Backdrop Suplex


grapple 100%
42 73

"Forever" Young locks in a tight waistlock, demonstrating technical precision as they arch back and launch Andrew Garcia overhead with a textbook backdrop suplex. The heel crashes hard onto the mat, and the crowd roars its approval as "Forever" Young maintains control with flawless grappling fundamentals.


Mid

Corner Splash


speed 125%
Mid

Gorilla Press


power 115%

Your opponent's next move loses 35% Aerial.

53 79

"Forever" Young hoists Andrew Garcia high overhead with raw, devastating power, military pressing the squirming heel above their head as the crowd roars its approval. The face flexes momentarily, showcasing their incredible strength before violently slamming Andrew Garcia down to the canvas with thunderous impact that shakes the ring.


Mid

Headbutt


brawl 125%
Mid

Tiger Feint Kick


speed 75%
power 50%

Your moves gain +15% Speed.

75 80

"Forever" Young fakes a dive through the ropes but catches himself, swinging back with blinding speed to deliver a tiger feint kick that snaps Andrew Garcia's head backward, the crowd erupting as the heel staggers into the corner clutching his jaw.

"Forever" Young hoists the defiant Andrew Garcia onto their shoulders, the arena erupting as they charge forward and drive them into the canvas with thunderous force—the Fountain of Youth connects perfectly! The impact echoes through the building as Andrew Garcia lies motionless, and the referee counts three to a deafening roar of approval.

Loser Winner
0 5

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.