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Mar 0003

Early

Body Slam


power 100%
Early

Kicks


speed 100%
21 65

Old Flattop Joe unleashes a lightning-quick flurry of rapid-fire kicks to Andrew Garcia's legs and midsection, the speed forcing the heel to backpedal defensively as the crowd roars its approval, each strike landing clean before Andrew Garcia can mount any counter.


Early

Kicks


speed 100%
Early

Body Slam


power 100%
42 38

Andrew Garcia unleashes a lightning-quick flurry of rapid-fire kicks to Old Flattop Joe's legs and midsection, the sharp strikes echoing through the arena as the crowd boos the cheap tactics. Old Flattop Joe staggers backward, unable to counter the blistering speed, clutching his ribs as Andrew Garcia smirks arrogantly.


Early

Crossbody


aerial 100%
Early

Punches


brawl 100%
65 51

Andrew Garcia springs off the ropes with a high-flying crossbody, but there's nothing athletic about the follow-through as they drive their knee into Old Flattop Joe's chest on impact, drawing loud boos from the crowd as the heel crashes down with malicious intent, leaving the beloved face gasping on the mat.


Mid

Headbutt


brawl 125%
Mid

Headbutt


brawl 125%
75 64

Andrew Garcia rakes Old Flattop Joe's eyes to stop his momentum, then unleashes a vicious headbutt that echoes through the arena, splitting open Old Flattop Joe's forehead as the crowd erupts in boos at the blatant street-fight tactics that leave the fan favorite staggering backward.


Mid

Power Slam


power 125%
Mid

Power Slam


power 125%
26 48

Old Flattop Joe catches the charging Andrew Garcia mid-ring, hoisting the heel high overhead before driving them down with a thunderous power slam that shakes the entire canvas, drawing a massive roar from the crowd as Andrew Garcia writhes in pain from the devastating impact.


Mid

Dropkick


aerial 125%
Mid

Corner Splash


speed 125%
81 81

Old Flattop Joe charges across the ring with lightning speed, catching Andrew Garcia off-guard in the corner before unleashing a thunderous splash that crushes the air from their opponent's lungs. The crowd erupts as Andrew Garcia crumples to the mat, clutching their ribs while Old Flattop Joe feeds off the roaring approval.


Late

Super Kick


speed 150%
Late

Lariat


brawl 150%
63 77

Old Flattop Joe grits through exhaustion and unleashes a brutal lariat that nearly decapitates Andrew Garcia, the thunderous clothesline sending the heel spinning inside-out before crashing hard to the mat. The crowd erupts as Old Flattop Joe stands over the fallen villain, fist still clenched from the devastating strike.


Late

Top Rope Splash


aerial 150%
Late

Super Kick


speed 150%
98 98

Old Flattop Joe tunes up the band in the corner as the crowd roars, and when Andrew Garcia stumbles to his feet, delivers a lightning-quick superkick that catches him flush on the jaw—the crack echoing through the arena as the heel crumples to the mat in a heap while the fans explode in approval.


Late

Lariat


brawl 150%
Late

Vertical Suplex


power 150%
90 57

Andrew Garcia viciously swings their arm like a steel bar across Old Flattop Joe's throat, the brutal lariat turning the exhausted hero inside-out as the crowd erupts in boos, Old Flattop Joe crashing hard to the mat clutching their neck while Andrew Garcia sneers with malicious satisfaction.

Andrew Garcia hoists the dazed Old Flattop Joe onto their shoulders, then viciously drives them down with the Nemesis, the entire ring shaking from the brutal impact as the crowd erupts in furious boos while Old Flattop Joe lies motionless on the canvas.

Winner Loser
4 3

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.