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Jun 0004

Early

Crossbody


aerial 100%
Early

Hurricanrana


aerial 90%

Your opponent's next move loses 15% Power and Grapple.

65 59

Andrew Garcia springs off the ropes with a high-flying crossbody, but there's nothing athletic about the follow-through as they drive their knee into Flyin BrianPerez's chest on impact, drawing loud boos from the crowd as the heel crashes down with malicious intent, leaving the beloved face gasping on the mat.


Early

Kicks


speed 100%
Early

Sunset Flip


speed 65%
aerial 35%

Your next move gains +15% Aerial.

42 65

Flyin BrianPerez ducks under Andrew Garcia's attempted clothesline with lightning-quick reflexes, slides between their legs, and explosively rolls them backward into a surprise sunset flip! The crowd roars as Flyin BrianPerez uses pure speed and agility to catch the unsuspecting heel off-guard, stacking their shoulders firmly to the mat!


Early

Body Slam


power 100%
Early

Kicks


speed 100%
21 65

Flyin BrianPerez unleashes a lightning-fast flurry of kicks, targeting Andrew Garcia's legs and midsection with blinding speed, each strike landing with precision as the crowd roars its approval while the heel desperately tries to cover up and retreat.


Mid

Dropkick


aerial 125%
Mid

Diving Forearm


aerial 115%

Your opponent's next move loses 35% Grapple.

81 75

Andrew Garcia springs off the middle rope with surprising agility, launching both boots squarely into Flyin BrianPerez's chest with a picture-perfect dropkick that sends the crowd favorite crashing hard to the canvas, while the heel smirks arrogantly at the booing audience, clearly pleased with the aerial assault.


Mid

Corner Splash


speed 125%
Mid

Corner Splash


speed 125%
53 81

Flyin BrianPerez charges across the ring with lightning speed, catching Andrew Garcia off-guard in the corner before unleashing a thunderous splash that crushes the air from their opponent's lungs. The crowd erupts as Andrew Garcia crumples to the mat, clutching their ribs while Flyin BrianPerez feeds off the roaring approval.


Mid

Headbutt


brawl 125%
Mid

Dropkick


aerial 125%
75 81

Flyin BrianPerez launches himself skyward with incredible elevation, his boots connecting perfectly with Andrew Garcia's jaw in a picture-perfect dropkick that sends the villain crashing to the canvas. The crowd erupts as Andrew Garcia clutches his face in pain, rolling toward the ropes while Flyin BrianPerez kips up to his feet.


Late

Top Rope Splash


aerial 150%
Late

Diving Headbutt


aerial 125%

If your opponent has more Aerial, this gains +50% Aerial.

98 81

Andrew Garcia scales the turnbuckles while Flyin BrianPerez lies vulnerable, then launches into a picture-perfect splash from the top rope, crashing down with devastating precision as the crowd erupts in boos. The high-risk maneuver connects flush, driving every bit of air from Flyin BrianPerez's lungs as Andrew Garcia hooks the leg for what could be the finish.


Late

Vertical Suplex


power 150%
Late

Top Rope Splash


aerial 150%
32 98

Flyin BrianPerez scales the turnbuckles as the exhausted Andrew Garcia struggles to rise, the crowd roaring in anticipation. Launching skyward with incredible height, Flyin BrianPerez soars through the air and crashes down with a picture-perfect splash, driving every ounce of air from Andrew Garcia's lungs as the arena erupts in thunderous cheers.

Flyin BrianPerez scales the turnbuckle as the crowd roars, measuring Andrew Garcia below. With perfect timing, Flyin BrianPerez launches into the air and connects with Death from Above, crashing down onto Andrew Garcia with devastating impact. The arena explodes as Andrew Garcia lies motionless, and the referee counts three.

Loser Winner
3 5

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.