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Jun 0005

Early

Body Slam


power 100%
Early

Body Slam


power 100%
21 74

George Jones hooks Andrew Garcia around the waist, hoisting them up with raw power before driving them spine-first into the canvas with a thunderous body slam that shakes the ring, drawing boos from the crowd as both heels refuse to give an inch this early in the match.


Early

Crossbody


aerial 100%
Early

Kicks


speed 100%
65 78

George Jones unleashes a lightning-quick flurry of stiff kicks to Andrew Garcia's legs and midsection, each strike snapping with rapid-fire precision as the crowd boos both competitors, with Andrew Garcia buckling backward against the ropes from the sudden assault.


Early

Punches


brawl 100%
Early

Punches


brawl 100%
60 16

Andrew Garcia corners George Jones against the ropes and unleashes a vicious flurry of closed-fist punches, forcing the referee to issue warnings as the crowd boos the blatant rule-breaking, with George Jones covering up defensively before slumping to the canvas.


Mid

Corner Splash


speed 125%
Mid

Dropkick


aerial 125%
53 98

George Jones springs off the middle rope with a perfectly executed dropkick, both boots smashing into Andrew Garcia's jaw and sending them crashing backward into the turnbuckles as the crowd voices their displeasure at both competitors with resounding boos.


Mid

Headbutt


brawl 125%
Mid

Headbutt


brawl 125%
75 20

Andrew Garcia rakes George Jones's eyes to distract the referee, then viciously cracks a brutal headbutt square into George Jones's face, sending him staggering backward into the ropes as the crowd boos both competitors' underhanded tactics.


Mid

Dropkick


aerial 125%
Mid

Power Slam


power 125%
81 93

George Jones catches Andrew Garcia charging in, hoisting them high overhead with brutal force before driving them spine-first into the canvas with a thunderous power slam that shakes the ring, drawing jeers from the crowd as both heels show no mercy in their vicious collision.


Late

Lariat


brawl 150%
Late

Shooting Star Press


aerial 130%

Your next move gains +45% Aerial.

90 101

George Jones scales to the top rope with methodical precision, glancing back at the stirring Andrew Garcia before launching into a breathtaking rotation through the air, crashing down across Andrew Garcia's chest with devastating impact that draws reluctant gasps from the disgusted crowd.

George Jones hoists Andrew Garcia high overhead with brutal efficiency, the heel showcasing raw power before driving them down with thunderous force for If Drinking Don't Kill Me. The impact echoes through the arena as Andrew Garcia crumples in a heap, motionless, while the crowd erupts in boos for both competitors. George Jones stands victorious, sneering over the defeated body.

Loser Winner
2 5

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.