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Dec 0009

Early

Forearm Strikes


brawl 90%

Your opponent's next move loses 15% Grapple and Speed.

Early

Hammerlock


grapple 90%

Your opponent's next move loses 15% Aerial and Brawl.

90 90

Grinnin Ed Baker expertly captures BEN DOVER's arm and smoothly transitions into a tight hammerlock, wrenching the limb behind their back with technical precision. The crowd cheers as Grinnin Ed Baker applies methodical pressure, forcing BEN DOVER to grimace and reach desperately for the ropes while the face wrestler maintains perfect control of the hold.


Early

Hammerlock


grapple 90%

Your opponent's next move loses 15% Aerial and Brawl.

Early

Body Slam


power 100%
90 99

Grinnin Ed Baker hoists the protesting BEN DOVER high overhead with raw power, holding them aloft as the crowd roars its approval, before driving them down hard into the canvas with a thunderous body slam that shakes the ring and leaves the heel writhing in pain.


Early

Backdrop Suplex


grapple 100%
Early

Backdrop Suplex


grapple 100%
100 100

Grinnin Ed Baker locks in a tight waistlock, demonstrating technical precision as they arch back and launch BEN DOVER overhead with a textbook backdrop suplex. The heel crashes hard onto the mat, and the crowd roars its approval as Grinnin Ed Baker maintains control with flawless grappling fundamentals.


Mid

Headbutt


brawl 125%
Mid

Gorilla Press


power 115%

Your opponent's next move loses 35% Aerial.

125 114

BEN DOVER takes a cheap shot, stepping in close and cracking Grinnin Ed Baker right between the eyes with a brutal headbutt that echoes through the arena. The crowd erupts in boos as Grinnin Ed Baker staggers backward, momentarily dazed and clutching his forehead while BEN DOVER smirks at the damage done.


Mid

Arm Wringer


grapple 115%

Your opponent's next move loses 35% Brawl.

Mid

Arm Wringer


grapple 115%

Your opponent's next move loses 35% Brawl.

115 115

Grinnin Ed Baker expertly applies a textbook arm wringer, torquing BEN DOVER's shoulder with precise technical skill that draws appreciative cheers from the crowd. The heel grimaces and drops to one knee, frantically slapping at their trapped arm as Grinnin Ed Baker maintains perfect control of the hold.


Mid

Boston Crab


grapple 125%
Mid

Power Slam


power 125%
125 124

BEN DOVER methodically traps Grinnin Ed Baker's legs, flipping them over with cruel precision into a textbook Boston Crab, leaning back with technical malice as the crowd boos the submission hold. Grinnin Ed Baker grimaces in agony, clawing desperately toward the ropes while BEN DOVER wrenches the hold deeper, displaying masterful grappling control that has the face competitor trapped center-ring.


Late

DDT


grapple 150%
Late

Camel Clutch


grapple 80%
power 35%
speed 35%

Your opponent's next move loses 35% Aerial and Brawl.

150 117

BEN DOVER clutches the exhausted Grinnin Ed Baker's head, wrenching it into a front facelock with methodical precision before sitting out sharply and spiking the crowd favorite's skull into the canvas with a textbook DDT, drawing a chorus of boos as Grinnin Ed Baker crumples limply to the mat.


Late

Lariat


brawl 150%
brawl -35%
Added by Camel Clutch
Late

DDT


grapple 150%
115 150

Grinnin Ed Baker catches the exhausted BEN DOVER in a front facelock, expertly positioning for the classic DDT. With technical precision honed through years of training, Grinnin Ed Baker drops straight down, spiking BEN DOVER's skull into the canvas with devastating impact. The arena erupts as BEN DOVER crumples to the mat, and Grinnin Ed Baker immediately covers for what could be the finish.


Late

Haymaker


brawl 125%

If your opponent has more Brawl, this gains +50% Brawl.

Late

Lariat


brawl 150%
125 56

BEN DOVER staggers the exhausted Grinnin Ed Baker with a vicious haymaker, the wild punch connecting flush across the jaw as the crowd erupts in boos. The desperation brawling strike sends Grinnin Ed Baker crumpling to the canvas, unable to defend after the brutal late-match exchange.

BEN DOVER wrenches back on the Lights Out, grinding Grinnin Ed Baker's joints with sadistic precision as the arena erupts in boos. The valiant Grinnin Ed Baker refuses to tap, face contorted in agony, but BEN DOVER applies even more torque until Grinnin Ed Baker's hand finally slaps the mat in defeat.

Winner Loser
4 2

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.