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May 0004

Early

Backdrop Suplex


grapple 100%
Early

Body Slam


power 100%
90 90

Grinnin Ed Baker hoists the protesting BEN DOVER high into the air with raw power, holding them aloft for a moment as the crowd roars its approval, before driving them hard into the canvas with a thunderous body slam that shakes the ring and leaves BEN DOVER arching their back in pain.


Early

Forearm Strikes


brawl 90%

Your opponent's next move loses 15% Grapple and Speed.

Early

Hammerlock


grapple 90%

Your opponent's next move loses 15% Aerial and Brawl.

81 80

BEN DOVER backs Grinnin Ed Baker into the corner with a flurry of vicious forearm strikes, each blow landing with brutal street-fight intensity as the crowd voices their disapproval. The heel unleashes a relentless barrage of rough, unforgiving shots that stagger the fan favorite, leaving Grinnin Ed Baker slumped against the turnbuckles.


Early

Hammerlock


grapple 90%

Your opponent's next move loses 15% Aerial and Brawl.

Early

Backdrop Suplex


grapple 100%
grapple -15%
Added by Forearm Strikes
81 76

BEN DOVER snatches Grinnin Ed Baker's arm and wrenches it into a textbook hammerlock, twisting the shoulder joint with technical precision while trash-talking the crowd. The arena erupts in boos as BEN DOVER methodically applies pressure, forcing Grinnin Ed Baker to grimace while the heel smirks with sadistic satisfaction.


Mid

Headbutt


brawl 125%
Mid

Boston Crab


grapple 125%
113 111

BEN DOVER rakes Grinnin Ed Baker's eyes to stop his momentum, then unleashes a vicious headbutt that echoes through the arena, splitting open Grinnin Ed Baker's forehead as the crowd erupts in boos at the blatant street-fight tactics that leave the fan favorite staggering backward.


Mid

Arm Wringer


grapple 115%

Your opponent's next move loses 35% Brawl.

Mid

Gorilla Press


power 115%

Your opponent's next move loses 35% Aerial.

103 103

Grinnin Ed Baker hoists BEN DOVER high overhead in a devastating gorilla press, the crowd roaring its approval as the face showcases raw power. Grinnin Ed Baker holds the struggling heel aloft for several seconds before slamming BEN DOVER thunderously to the mat, the impact reverberating throughout the arena as BEN DOVER writhes in pain.


Mid

Big Boot


brawl 115%

Your opponent's next move loses 35% Speed.

Mid

Power Slam


power 125%
103 113

Grinnin Ed Baker catches the charging BEN DOVER with explosive force, hoisting the heel onto their shoulder before driving them spine-first into the canvas with a thunderous power slam that shakes the ring, drawing a roar of approval from the capacity crowd as BEN DOVER writhes in agony.


Late

Lariat


brawl 150%
Late

Camel Clutch


grapple 80%
power 35%
speed 35%

Your opponent's next move loses 35% Aerial and Brawl.

speed -35%
Added by Big Boot
135 103

BEN DOVER viciously swings their arm like a steel bar across Grinnin Ed Baker's throat, the brutal lariat turning the exhausted hero inside-out as the crowd erupts in boos, Grinnin Ed Baker crashing hard to the mat clutching their neck while BEN DOVER sneers with malicious satisfaction.


Late

Haymaker


brawl 125%

If your opponent has more Brawl, this gains +50% Brawl.

brawl -35%
Added by Camel Clutch
Late

DDT


grapple 150%
81 134

Grinnin Ed Baker catches the exhausted BEN DOVER in a front facelock, expertly positioning for the classic DDT. With technical precision honed through years of training, Grinnin Ed Baker drops straight down, spiking BEN DOVER's skull into the canvas with devastating impact. The arena erupts as BEN DOVER crumples to the mat, and Grinnin Ed Baker immediately covers for what could be the finish.


Late

Discus Clothesline


brawl 130%

Your next move gains between +20% and +60% Brawl.

Late

Lariat


brawl 150%
117 56

BEN DOVER spins wildly and cracks Grinnin Ed Baker across the throat with a vicious discus clothesline, the brawling strike echoing throughout the arena as the exhausted Grinnin Ed Baker crumples to the mat, drawing furious boos from the disgusted crowd.

BEN DOVER wrenches back on the Lights Out, twisting Grinnin Ed Baker's body at an unnatural angle as the crowd roars in protest. Grinnin Ed Baker fights valiantly but finally taps out desperately, and BEN DOVER refuses to release the hold immediately, grinning wickedly as the referee frantically calls for the bell.

Winner Loser
5 2

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.