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Jan 0002

Early

Forearm Strikes


brawl 90%

Your opponent's next move loses 15% Grapple and Speed.

Early

Kicks


speed 100%
77 81

sUPA cREEPY unleashes a lightning-quick flurry of stiff kicks to BEN DOVER's legs and midsection, each strike snapping with rapid-fire precision as the crowd boos both competitors, with BEN DOVER buckling backward against the ropes from the sudden assault.


Early

Hammerlock


grapple 90%

Your opponent's next move loses 15% Aerial and Brawl.

Early

Hammerlock


grapple 90%

Your opponent's next move loses 15% Aerial and Brawl.

grapple -15%
Added by Forearm Strikes
63 56

BEN DOVER methodically wrenches sUPA cREEPY's arm behind their back, applying a textbook hammerlock with technical precision. The crowd boos as BEN DOVER adds extra torque to the hold, forcing sUPA cREEPY to grimace and reach desperately for the ropes while BEN DOVER smirks, maintaining the submission with clinical efficiency.


Early

Punches


brawl 100%
brawl -15%
Added by Hammerlock
Early

Snap Suplex


grapple 65%
speed 35%

Your moves gain +5% Speed this match.

72 76

sUPA cREEPY catches BEN DOVER off-guard with a technically precise snap suplex, hooking the head and whipping them over with surprising quickness before their opponent can counter. The crowd boos as sUPA cREEPY smoothly transitions through the grappling exchange, planting BEN DOVER flat on their back with clinical efficiency in this early heel-versus-heel confrontation.


Mid

Belly-to-Belly Suplex


grapple 75%
brawl 50%

If your last move was Grapple, this gains +30% Grapple.

Mid

Spinning Heel Kick


speed 115%

Your opponent's next move loses 35% Power.

speed +5%
Added by Snap Suplex
95 97

sUPA cREEPY whips around with lightning-quick precision, their heel cracking across BEN DOVER's jaw before they can react, sending them staggering backwards into the ropes as the crowd boos both competitors, neither villain earning sympathy in this brutal exchange of underhanded tactics.


Mid

Headbutt


brawl 125%
Mid

Arm Wringer


grapple 115%

Your opponent's next move loses 35% Brawl.

106 85

BEN DOVER rakes sUPA cREEPY's eyes to distract the referee, then viciously cracks a brutal headbutt square into sUPA cREEPY's face, sending him staggering backward into the ropes as the crowd boos both competitors' underhanded tactics.


Mid

Big Boot


brawl 115%

Your opponent's next move loses 35% Speed.

brawl -35%
Added by Arm Wringer
Mid

Corner Splash


speed 125%
speed +5%
Added by Snap Suplex
68 105

sUPA cREEPY charges across the ring with explosive velocity, catching BEN DOVER perfectly as they slump in the corner, the impact driving every ounce of air from their lungs. The crowd boos the ruthless exchange as sUPA cREEPY quickly backs away, leaving BEN DOVER gasping and clutching their ribs while staggering forward.


Late

DDT


grapple 150%
Late

Rolling Elbow


speed 125%

If your opponent has more Speed, this gains +50% Speed.

speed -35%
Added by Big Boot
speed +5%
Added by Snap Suplex
105 77

BEN DOVER methodically hooks sUPA cREEPY's head, taking time to adjust the hold with calculated precision before dropping back with a picture-perfect DDT that spikes sUPA cREEPY into the canvas, the crowd booing both competitors as BEN DOVER rolls away, showing no remorse for the brutal impact.


Late

Dragon Suplex


grapple 130%

If your last move was Grapple, this gains +60% Grapple.

grapple +60%
Added by Dragon Suplex
Late

Sharpshooter


speed 80%
grapple 35%
aerial 35%

Your opponent's next move loses 35% Brawl and Power.

speed +5%
Added by Snap Suplex
133 108

BEN DOVER hooks both arms behind sUPA cREEPY's back and arches backward with technical precision, bridging perfectly as he drives sUPA cREEPY skull-first into the canvas with a picture-perfect Dragon Suplex. The crowd jeers both competitors as BEN DOVER maintains the bridge for a near-fall, showcasing his superior grappling expertise while sUPA cREEPY lies dazed and folded in the wreckage.


Late

Haymaker


brawl 125%

If your opponent has more Brawl, this gains +50% Brawl.

brawl -35%
Added by Sharpshooter
Late

Springboard Enzuigiri


speed 130%

Your Speed moves have +40% Speed this match.

speed +5%
Added by Snap Suplex
77 109

sUPA cREEPY catches BEN DOVER off-guard with blinding speed, bouncing off the ropes and spinning through the air to crack a devastating kick across the back of BEN DOVER's skull. The crowd boos as BEN DOVER crumples to the mat, clutching their head while sUPA cREEPY smirks at the damage inflicted.

sUPA cREEPY wrenches back on the WTF?!, torquing BEN DOVER's joints at a sickening angle as the crowd boos both competitors. BEN DOVER fights desperately but finally taps out in agony, and sUPA cREEPY refuses to release the hold even after the bell, drawing nuclear heat before finally standing over their defeated rival.

Loser Winner
4 5

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.