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Nov 0007

Early

Body Slam


power 100%
Early

Hurricanrana


aerial 90%

Your opponent's next move loses 15% Power and Grapple.

89 90

FLYIN’ BRIAN launches into a picture-perfect hurricanrana, using "OG" Nick Davis's momentum against them with breathtaking aerial prowess, spiking the crowd favorite headfirst into the canvas as boos rain down from the disgusted audience watching this display of underhanded athleticism.


Early

Sleeper Slam


power 65%
grapple 35%

If your last move was Grapple, this gains +20% Grapple.

power -15%
Added by Hurricanrana
grapple -15%
Added by Hurricanrana
Early

Crossbody


aerial 100%
62 100

FLYIN’ BRIAN springs off the ropes with a high-flying crossbody, but there's nothing athletic about the follow-through as they drive their knee into "OG" Nick Davis's chest on impact, drawing loud boos from the crowd as the heel crashes down with malicious intent, leaving the beloved face gasping on the mat.


Early

Shoulder Tackle


power 90%

Your opponent's next move loses 15% Speed and Aerial.

Early

Shoulder Tackle


power 90%

Your opponent's next move loses 15% Speed and Aerial.

80 80

FLYIN’ BRIAN charges across the ring with devastating force, plowing through "OG" Nick Davis with a thunderous shoulder tackle that sends the heel crashing hard to the mat, the impact echoing through the arena as the crowd roars its approval for the powerful offensive statement.


Mid

Fallaway Slam


power 75%
aerial 50%

Your next move gains +50% Power.

aerial -15%
Added by Shoulder Tackle
Mid

Frankensteiner


aerial 75%
grapple 50%

Your next move gains +30% Aerial.

aerial -15%
Added by Shoulder Tackle
81 100

FLYIN’ BRIAN springs off the second rope with calculated precision, wrapping their legs around "OG" Nick Davis's head and violently whipping them over with a picture-perfect Frankensteiner that sends the fan favorite crashing headfirst into the canvas. The crowd erupts in disapproval as FLYIN’ BRIAN smirks arrogantly while "OG" Nick Davis clutches their neck in agony.


Mid

Power Slam


power 125%
power +50%
Added by Fallaway Slam
Mid

Diving Forearm


aerial 115%

Your opponent's next move loses 35% Grapple.

aerial +30%
Added by Frankensteiner
156 145

"OG" Nick Davis hoists the protesting FLYIN’ BRIAN onto their shoulder with raw strength, pausing for a moment as the crowd roars its approval, then drives them down hard into the canvas with a thunderous power slam that shakes the ring, leaving the heel sprawled and gasping for air.


Mid

Tiger Feint Kick


speed 75%
power 50%

Your moves gain +15% Speed.

Mid

Arm Wringer


grapple 115%

Your opponent's next move loses 35% Brawl.

108 92

"OG" Nick Davis fakes a dive through the ropes but catches himself, swinging back with blinding speed to deliver a tiger feint kick that snaps FLYIN’ BRIAN's head backward, the crowd erupting as the heel staggers into the corner clutching his jaw.


Late

Fisherman Suplex


grapple 125%

If your opponent has more Grapple, this gains +50% Grapple.

Late

Shooting Star Press


aerial 130%

Your next move gains +45% Aerial.

106 130

FLYIN’ BRIAN scales the turnbuckle while "OG" Nick Davis lies exhausted, then launches into a breathtaking Shooting Star Press, rotating through the air with picture-perfect form before crashing down onto the depleted hero, drawing boos from the crowd as they hookthe leg for a potential match-ending cover.


Late

Powerbomb


power 130%

Your next move gains +60% Power.

Late

Diving Headbutt


aerial 125%

If your opponent has more Aerial, this gains +50% Aerial.

aerial +45%
Added by Shooting Star Press
116 170

FLYIN’ BRIAN scales the turnbuckles with malicious intent, measuring the battered "OG" Nick Davis sprawled below. The crowd erupts in boos as the heel launches himself from the top rope, sailing through the air before crashing down with a sickening Diving Headbutt that connects flush with "OG" Nick Davis's chest, leaving both wrestlers motionless as the impact echoes through the arena.

FLYIN’ BRIAN hoists "OG" Nick Davis high overhead with a sinister grin, then drives them brutally into the canvas with the devastating Seismic Drop, planting the fan favorite with sickening force as the crowd erupts in boos and "OG" Nick Davis lies motionless.

Loser Winner
2 5

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.