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Aug 0011

Early

Body Slam


power 100%
Early

Kicks


speed 100%
92 100

SMASHER unleashes a lightning-quick flurry of kicks, the rapid-fire strikes snapping against "OG" Nick Davis's midsection and thighs with precision speed that draws an appreciative roar from the crowd as "OG" Nick Davis staggers backward.


Early

Sleeper Slam


power 65%
grapple 35%

If your last move was Grapple, this gains +20% Grapple.

Early

Shoulder Tackle


power 90%

Your opponent's next move loses 15% Speed and Aerial.

91 86

"OG" Nick Davis hooks SMASHER's head from behind, wrenching in the sleeper hold before explosively lifting and driving them down with a thunderous slam that shakes the ring, drawing an appreciative roar from the crowd as both competitors show their strength early.


Early

Backdrop Suplex


grapple 100%
Early

Bulldog


speed 90%

Your opponent's next move loses 15% Brawl and Power.

90 90

SMASHER locks in a textbook waistlock and executes a picture-perfect backdrop suplex, lifting "OG" Nick Davis up and over with technical precision before planting them flat on the mat. The crowd applauds the clean execution as both competitors show mutual respect in this early exchange of pure wrestling skill.


Mid

Gorilla Press


power 115%

Your opponent's next move loses 35% Aerial.

power -15%
Added by Bulldog
Mid

Gorilla Press


power 115%

Your opponent's next move loses 35% Aerial.

92 109

SMASHER hoists "OG" Nick Davis high overhead in a devastating display of pure strength, military pressing him up and down twice before launching him across the ring where he crashes hard to the canvas. The crowd erupts in appreciation of the incredible power showcase as SMASHER flexes, acknowledging the respect between competitors while "OG" Nick Davis struggles to his feet, clearly feeling the impact of that thunderous slam.


Mid

Fallaway Slam


power 75%
aerial 50%

Your next move gains +50% Power.

aerial -35%
Added by Gorilla Press
Mid

Corner Splash


speed 125%
75 125

SMASHER charges across the ring with blistering speed, launching into a picture-perfect corner splash that crashes into "OG" Nick Davis's chest, driving the air from their lungs as the crowd roars its approval for the lightning-quick offensive burst.


Mid

Tiger Feint Kick


speed 75%
power 50%

Your moves gain +15% Speed.

power +50%
Added by Fallaway Slam
Mid

Tiger Feint Kick


speed 75%
power 50%

Your moves gain +15% Speed.

160 123

"OG" Nick Davis fakes a dive through the ropes but catches himself, lightning-quick reflexes allowing him to swing back and drive both boots into SMASHER's jaw with the Tiger Feint Kick, the innovative strike catching his opponent completely off-guard as the crowd roars in appreciation of the slick maneuver, SMASHER stumbling backward clutching his face.


Late

Powerbomb


power 130%

Your next move gains +60% Power.

Late

Rolling Elbow


speed 125%

If your opponent has more Speed, this gains +50% Speed.

speed +15%
Added by Tiger Feint Kick
120 140

SMASHER suddenly spins through with lightning-quick rotation, his elbow cracking against "OG" Nick Davis's jaw with pinpoint precision. The late-match strike catches "OG" Nick Davis completely off-guard, sending him staggering backward as the respectful crowd gasps at the explosive speed of the maneuver.


Late

DDT


grapple 150%
Late

Springboard Enzuigiri


speed 130%

Your Speed moves have +40% Speed this match.

speed +15%
Added by Tiger Feint Kick
135 145

SMASHER summons every ounce of remaining energy, sprinting to the ropes with lightning speed despite exhaustion showing in their movements. They leap to the middle rope and spring backward in one fluid motion, their leg whipping around with blinding velocity to crack "OG" Nick Davis square in the temple with a devastating enzuigiri that echoes through the arena, dropping their opponent to the canvas as the crowd erupts in appreciation.

SMASHER hoists "OG" Nick Davis onto their shoulders, the crowd rising to their feet in anticipation. With a mighty roar, SMASHER drives "OG" Nick Davis down with Blindside, the impact shaking the ring as the arena erupts in thunderous applause for both competitors.

Loser Winner
2 5

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.