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Aug 0009

Early

Body Slam


power 100%
Early

Sunset Flip


speed 65%
aerial 35%

Your next move gains +15% Aerial.

90 92

THE BODY suddenly drops down and rolls through "OG" Nick Davis's legs with surprising quickness, hooking both legs for the sunset flip! The crowd boos as the heel uses their fresh speed advantage to catch the face off-guard, stacking "OG" Nick Davis's shoulders to the mat in one fluid motion before the referee slides in to count!


Early

Sleeper Slam


power 65%
grapple 35%

If your last move was Grapple, this gains +20% Grapple.

Early

Backdrop Suplex


grapple 100%
89 89

THE BODY catches "OG" Nick Davis trying to retreat and locks in a tight sleeper hold, the crowd roaring its approval as the cowardly heel flails desperately. Using impressive power, THE BODY lifts "OG" Nick Davis high into the air while maintaining the choke, then drives them down hard with a devastating slam that echoes through the arena, leaving "OG" Nick Davis gasping on the mat.


Early

Shoulder Tackle


power 90%

Your opponent's next move loses 15% Speed and Aerial.

Early

Hurricanrana


aerial 90%

Your opponent's next move loses 15% Power and Grapple.

81 90

THE BODY catches "OG" Nick Davis off guard with a lightning-quick leap, wrapping their legs around the hero's head before whipping them across the ring with a picture-perfect hurricanrana, drawing boos from the crowd as "OG" Nick Davis crashes hard into the mat.


Mid

Gorilla Press


power 115%

Your opponent's next move loses 35% Aerial.

power -15%
Added by Hurricanrana
Mid

Frankensteiner


aerial 75%
grapple 50%

Your next move gains +30% Aerial.

aerial -15%
Added by Shoulder Tackle
90 105

THE BODY springs off the second rope with calculated precision, wrapping their legs around "OG" Nick Davis's head and violently whipping them over with a picture-perfect Frankensteiner that sends the fan favorite crashing headfirst into the canvas. The crowd erupts in disapproval as THE BODY smirks arrogantly while "OG" Nick Davis clutches their neck in agony.


Mid

Fallaway Slam


power 75%
aerial 50%

Your next move gains +50% Power.

Mid

Diving Forearm


aerial 115%

Your opponent's next move loses 35% Grapple.

aerial +30%
Added by Frankensteiner
aerial -35%
Added by Gorilla Press
89 110

THE BODY ascends to the top rope and launches into a picture-perfect diving forearm, crashing into "OG" Nick Davis's jaw with calculated precision. The aerial assault sends the crowd favorite sprawling to the canvas as THE BODY sneers at the booing audience, clearly pleased with the devastating impact.


Mid

Tiger Feint Kick


speed 75%
power 50%

Your moves gain +15% Speed.

power +50%
Added by Fallaway Slam
Mid

Dropkick


aerial 125%
155 125

"OG" Nick Davis fakes a kick through the ropes, causing THE BODY to flinch backward, then springs up and delivers a lightning-quick boot to the side of the head as the crowd roars its approval, sending THE BODY stumbling along the ropes in a dazed state.


Late

DDT


grapple 150%
Late

Shooting Star Press


aerial 130%

Your next move gains +45% Aerial.

131 130

"OG" Nick Davis locks in the front facelock with technical precision, plants their feet, and drops backward, driving THE BODY's skull into the canvas with a picture-perfect DDT that sends the crowd into a frenzy as the heel crumples to the mat.


Late

Fisherman Suplex


grapple 125%

If your opponent has more Grapple, this gains +50% Grapple.

grapple +50%
Added by Fisherman Suplex
Late

Top Rope Splash


aerial 150%
aerial +45%
Added by Shooting Star Press
152 195

THE BODY scales the turnbuckles with malicious intent, taunting the crowd as the exhausted "OG" Nick Davis lies helpless below. Launching into a picture-perfect splash, THE BODY crashes down with devastating aerial precision, driving every ounce of air from "OG" Nick Davis's lungs as the referee counts and the arena erupts in furious boos.

THE BODY climbs to the top rope as "OG" Nick Davis struggles to their feet, then launches into the devastating Blackout, crashing down with vicious impact that leaves "OG" Nick Davis motionless on the mat while the crowd erupts in boos at the heel's calculated brutality.

Loser Winner
2 5

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.