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Apr 0001

Early

Kicks


speed 100%
Early

Kicks


speed 100%
51 28

Blonde Elvis unleashes a lightning-quick flurry of kicks, the rapid-fire strikes snapping against Old Vendetta's midsection and thighs with precision speed that draws an appreciative roar from the crowd as Old Vendetta staggers backward.


Early

Body Slam


power 100%
Early

Punches


brawl 100%
22 54

Old Vendetta fires off a sharp combination of punches that catch Blonde Elvis flush on the jaw, staggering the competitor backward into the ropes as the capacity crowd roars in appreciation of the clean striking exchange, with Blonde Elvis shaking off the cobwebs while acknowledging the solid shots.


Early

Punches


brawl 100%
Early

Body Slam


power 100%
65 44

Blonde Elvis unloads a rapid flurry of stiff punches to Old Vendetta's jaw, each strike echoing through the arena as the crowd roars in appreciation of the technical striking display. Old Vendetta staggers backward into the ropes, respecting the competitor's clean aggression.


Mid

Dropkick


aerial 125%
Mid

Dropkick


aerial 125%
59 64

Old Vendetta launches skyward with picture-perfect form, both boots connecting squarely with Blonde Elvis's chest in a textbook dropkick that sends them crashing to the canvas. The crowd roars its approval as Old Vendetta kips up smoothly, the aerial precision earning respect from both Blonde Elvis and the appreciative fans.


Mid

Corner Splash


speed 125%
Mid

Corner Splash


speed 125%
64 35

Blonde Elvis charges across the ring with blistering speed, closing the distance in a heartbeat before crushing Old Vendetta against the turnbuckles with a thunderous corner splash that draws an appreciative roar from the crowd witnessing this hard-hitting display of athletic competition.


Mid

Headbutt


brawl 125%
Mid

Power Slam


power 125%
81 55

Blonde Elvis fires up with the crowd's energy and delivers a thunderous headbutt that echoes through the arena, catching Old Vendetta flush on the forehead and sending them staggering backward into the ropes. The fans roar their approval as both competitors show their toughness in this hard-hitting display of mutual respect.


Late

Vertical Suplex


power 150%
Late

Vertical Suplex


power 150%
33 66

Old Vendetta digs deep into their reserves, hoisting the exhausted Blonde Elvis high overhead in a thunderous vertical suplex, holding them suspended as the crowd roars in appreciation of the incredible display of strength. Despite both competitors earning respect throughout this grueling contest, gravity takes over as Old Vendetta crashes backward, driving Blonde Elvis into the canvas with devastating impact that shakes the ring.


Late

Lariat


brawl 150%
Late

Lariat


brawl 150%
98 81

Blonde Elvis charges across the ring with desperation etched on his exhausted face, swinging his arm with every ounce of remaining strength into a thunderous lariat that catches Old Vendetta flush across the chest, the impact echoing throughout the arena as both warriors collapse to the canvas while the crowd erupts in appreciation of their incredible effort.

Blonde Elvis locks in Hound Dog with precision, wrenching back as Old Vendetta fights valiantly but can't escape. The crowd rises in respectful awe as Old Vendetta's hand hovers, then finally taps out. Blonde Elvis releases immediately, helping Old Vendetta up as both warriors embrace to thunderous applause.

Winner Loser
5 3

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, and guide them through feuds, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring and perform in feud angles. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Feuds and Heat

Once signed, wrestlers can feud with others in the promotion to build Heat. Heat increases the likelihood that two wrestlers will be booked against each other at the next event. Over time, Heat fades and may be less effective in certain situations. Wrestlers can only feud with opponents within 12 ranks above or below their current rank.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Heat between the two wrestlers resets to zero. Both wrestlers gain experience, and if they've earned enough, they level up.