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Apr 0012

Early

Snap Suplex


grapple 65%
speed 35%

Your moves gain +5% Speed this match.

Early

Crossbody


aerial 100%
84 96

GIANT LIAR springs off the ropes with surprising agility, launching into a picture-perfect crossbody that catches George Lee completely off-guard, driving the fresh face down to the mat with a heavy thud as the crowd erupts in boos at the heel's opportunistic aerial assault.


Early

Sunset Flip


speed 65%
aerial 35%

Your next move gains +15% Aerial.

speed +5%
Added by Snap Suplex
Early

Backdrop Suplex


grapple 100%
85 100

GIANT LIAR locks in a technically precise waistlock, wrenching George Lee off balance before executing a textbook backdrop suplex that sends the fan favorite crashing to the canvas. The heel smirks at the booing crowd while maintaining wrist control, demonstrating superior grappling fundamentals as George Lee grimaces from the impact.


Early

Backdrop Suplex


grapple 100%
Early

Body Slam


power 100%
85 87

GIANT LIAR stalks George Lee into the corner, grabbing a handful of tights before hoisting the fan favorite high overhead with pure brute strength. The heel holds George Lee suspended for a moment, letting gravity do its work before driving them down with a thunderous body slam that shakes the canvas. The crowd boos as GIANT LIAR flexes arrogantly over the fallen George Lee.


Mid

Corner Splash


speed 125%
speed +5%
Added by Snap Suplex
Mid

Boston Crab


grapple 125%
105 125

GIANT LIAR methodically wrenches back on the Boston Crab, applying textbook technical pressure as George Lee claws desperately toward the ropes. The heel leans back with surgical precision, sitting deep to maximize the torque on George Lee's spine while the crowd rallies behind the suffering babyface. GIANT LIAR smirks at the anguished cries, maintaining perfect form on the submission hold.


Mid

Boston Crab


grapple 125%
Mid

Corner Splash


speed 125%
106 35

George Lee expertly flips GIANT LIAR onto their stomach, stepping through and sitting back deep into a textbook Boston Crab as the crowd roars its approval. GIANT LIAR writhes in agony, clawing desperately at the canvas while George Lee maintains perfect technical form, wrenching back with precision to maximize the pressure on the lower back and legs.


Mid

Frankensteiner


aerial 75%
grapple 50%

Your next move gains +30% Aerial.

Mid

Power Slam


power 125%
104 109

GIANT LIAR catches the charging George Lee mid-ring, hoisting them high overhead with a show of raw strength before driving them brutally into the canvas with a thunderous power slam that shakes the ring, drawing venomous boos as GIANT LIAR flexes over the crumpled hero.

GIANT LIAR hoists the defiant George Lee onto their shoulders, ignoring the crowd's desperate pleas, and drives them skull-first into the canvas with a sickening Doomsday that echoes through the arena. George Lee crumples lifelessly as boos rain down on the victorious villain standing over their conquered opponent.

Loser Winner
1 5

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.