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May 0012

Early

Sunset Flip


speed 65%
aerial 35%

Your next move gains +15% Aerial.

Early

Punches


brawl 100%
81 35

George Lee ducks under a lock-up attempt and slides between Jerry Nguyen's legs with lightning quickness, hooking the legs and rolling backwards into a textbook sunset flip! The crowd roars their approval as George Lee stacks Jerry Nguyen's shoulders to the mat, the sudden reversal catching both competitors off-guard in this evenly-matched contest.


Early

Snap Suplex


grapple 65%
speed 35%

Your moves gain +5% Speed this match.

Early

Kicks


speed 100%
84 34

George Lee catches Jerry Nguyen in a tight front facelock, demonstrating technical precision as they snap their hips and smoothly lift their opponent skyward. With crisp execution, George Lee falls back and drives Jerry Nguyen into the canvas with a textbook suplex, the crowd appreciating the pure wrestling excellence on display early in this competitive matchup.


Early

Crossbody


aerial 100%
Early

Crossbody


aerial 100%
82 52

George Lee springs off the ropes with incredible height, launching into a picture-perfect crossbody that catches Jerry Nguyen flush across the chest, driving both competitors to the mat as the capacity crowd roars in appreciation of the high-flying athleticism on display.


Mid

Spinning Heel Kick


speed 115%

Your opponent's next move loses 35% Power.

speed +5%
Added by Snap Suplex
Mid

Headbutt


brawl 125%
97 44

George Lee explodes with lightning-quick rotation, their boot cracking against Jerry Nguyen's jaw with pinpoint precision as the crowd roars in appreciation of the incredible athletic display, sending Jerry Nguyen stumbling backward into the ropes.


Mid

Corner Splash


speed 125%
speed +5%
Added by Snap Suplex
Mid

Boston Crab


grapple 125%
105 81

George Lee charges across the ring with blistering speed, closing the distance in a heartbeat before crushing Jerry Nguyen against the turnbuckles with a thunderous corner splash that draws an appreciative roar from the crowd witnessing this hard-hitting display of athletic competition.

George Lee locks in the Deathwish, wrenching back with technical precision as Jerry Nguyen fights valiantly but finds no escape. The crowd rises in respectful appreciation as Jerry Nguyen's hand finally taps the mat, acknowledging George Lee's superior hold. Both warriors embrace afterward as the arena applauds their display of mutual respect.

Winner Loser
5 0

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.