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Sep 0008

Early

Backdrop Suplex


grapple 100%
Early

Backdrop Suplex


grapple 100%
97 98

BUN DABLUNT clinches Grinnin Ed Baker from behind with technical precision, expertly hooking both arms under for perfect leverage before snapping backwards with textbook form, driving Grinnin Ed Baker overhead and planting shoulders-first into the canvas with a crisp backdrop suplex that draws immediate boos from the crowd as the heel grins wickedly at the early statement.


Early

Body Slam


power 100%
Early

Hammerlock


grapple 90%

Your opponent's next move loses 15% Aerial and Brawl.

96 88

Grinnin Ed Baker catches the opportunistic BUN DABLUNT attempting a cheap shot, hoisting the heel effortlessly into the air before driving them down with a thunderous body slam that shakes the ring. The crowd erupts as BUN DABLUNT arches their back in pain, the devastating impact leaving them gasping on the mat while Grinnin Ed Baker stands tall.


Early

Hammerlock


grapple 90%

Your opponent's next move loses 15% Aerial and Brawl.

Early

Forearm Strikes


brawl 90%

Your opponent's next move loses 15% Grapple and Speed.

87 90

BUN DABLUNT corners Grinnin Ed Baker and unleashes a vicious barrage of forearm strikes, cracking shot after shot across the face's jaw with reckless abandon. The heel shows no regard for sportsmanship, connecting with a brutal final forearm that staggers Grinnin Ed Baker backward as the crowd erupts in boos at the ruthless attack.


Mid

Gorilla Press


power 115%

Your opponent's next move loses 35% Aerial.

Mid

Headbutt


brawl 125%
brawl -15%
Added by Hammerlock
110 110

BUN DABLUNT hoists the struggling Grinnin Ed Baker high overhead in a devastating gorilla press, holding the heel aloft with raw power as the crowd roars its approval. With Grinnin Ed Baker helplessly suspended above, BUN DABLUNT military presses once, twice, showcasing incredible strength before launching the villain crashing down to the canvas, where Grinnin Ed Baker writhes in pain from the thunderous impact.


Mid

Boston Crab


grapple 125%
Mid

Big Boot


brawl 115%

Your opponent's next move loses 35% Speed.

121 115

Grinnin Ed Baker expertly flips BUN DABLUNT onto their stomach, stepping through and wrenching back on the legs with textbook precision, applying the Boston Crab with technical mastery. The crowd roars its approval as BUN DABLUNT writhes in agony, desperately clawing toward the ropes while Grinnin Ed Baker sits deep, maintaining perfect leverage on the submission hold.


Mid

Power Slam


power 125%
Mid

Arm Wringer


grapple 115%

Your opponent's next move loses 35% Brawl.

120 113

Grinnin Ed Baker hoists the protesting BUN DABLUNT onto their shoulder with raw strength, pausing for a moment as the crowd roars its approval, then drives them down hard into the canvas with a thunderous power slam that shakes the ring, leaving the heel sprawled and gasping for air.


Late

Lariat


brawl 150%
brawl -35%
Added by Arm Wringer
Late

Haymaker


brawl 125%

If your opponent has more Brawl, this gains +50% Brawl.

43 125

BUN DABLUNT desperately loads up and throws a wild haymaker that connects flush with Grinnin Ed Baker's jaw, the exhausted face crumpling to the mat as the crowd erupts in boos at the blatant closed-fist strike that the referee somehow missed.


Late

Camel Clutch


grapple 80%
power 35%
speed 35%

Your opponent's next move loses 35% Aerial and Brawl.

Late

DDT


grapple 150%
113 147

BUN DABLUNT clutches the exhausted Grinnin Ed Baker's head, wrenching it into position with calculated malice before dropping backward with a technically precise DDT that spikes the fan favorite's skull into the canvas, drawing venomous boos as BUN DABLUNT smirks at the devastated crowd.


Late

Torture Rack


power 80%
grapple 35%
brawl 35%

Your opponent's next move loses 35% Speed and Aerial.

Late

Lariat


brawl 150%
brawl -35%
Added by Camel Clutch
124 115

Grinnin Ed Baker hoists the exhausted BUN DABLUNT across their shoulders in a devastating Torture Rack, bending the heel's spine with brutal force as the crowd roars in approval. BUN DABLUNT screams in agony, flailing helplessly as Grinnin Ed Baker bounces them mercilessly, the referee checking for submission.

Grinnin Ed Baker and BUN DABLUNT collide mid-ring with simultaneous attempts, the impact sending both crashing to the canvas in a tangled heap. Neither moves as the referee counts, the arena frozen in stunned silence watching two warriors down and motionless.

Draw Draw
4 4

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.