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Mar 0002

Early

Snap Suplex


grapple 65%
speed 35%

Your moves gain +5% Speed this match.

Early

Body Slam


power 100%
27 55

BAPA SCHAUB catches Nicholas King off-guard with a cheap shot to the gut, then hoists the fan-favorite high overhead before brutally slamming him spine-first into the canvas with devastating force, drawing immediate boos from the crowd as Nicholas King arches in pain.


Early

Bulldog


speed 90%

Your opponent's next move loses 15% Brawl and Power.

speed +5%
Added by Snap Suplex
Early

Shoulder Tackle


power 90%

Your opponent's next move loses 15% Speed and Aerial.

66 50

Nicholas King explodes out of nowhere, catching BAPA SCHAUB by surprise with lightning-quick reflexes as they hook the heel's head and sprint forward, driving them face-first into the canvas with a swift bulldog that draws a roar of approval from the capacity crowd.


Early

Kicks


speed 100%
speed -15%
Added by Shoulder Tackle
speed +5%
Added by Snap Suplex
Early

Backdrop Suplex


grapple 100%
62 80

BAPA SCHAUB cinches in a tight waistlock and executes a textbook backdrop suplex, arching back with technical precision to dump Nicholas King squarely on their shoulders. The heel smirks at the booing crowd while maintaining wrist control, transitioning smoothly into a grounded position as the face grimaces from the impact.


Mid

Power Slam


power 125%
Mid

Gorilla Press


power 115%

Your opponent's next move loses 35% Aerial.

86 63

Nicholas King hoists the protesting BAPA SCHAUB onto their shoulder with raw strength, pausing for a moment as the crowd roars its approval, then drives them down hard into the canvas with a thunderous power slam that shakes the ring, leaving the heel sprawled and gasping for air.


Mid

Tiger Feint Kick


speed 75%
power 50%

Your moves gain +15% Speed.

speed +5%
Added by Snap Suplex
Mid

Power Slam


power 125%
90 69

Nicholas King fakes a kick through the ropes, causing BAPA SCHAUB to flinch backward, then springs up and delivers a lightning-quick boot to the side of the head as the crowd roars its approval, sending BAPA SCHAUB stumbling along the ropes in a dazed state.


Mid

Corner Splash


speed 125%
speed +5%
Added by Snap Suplex
speed +15%
Added by Tiger Feint Kick
Mid

Boston Crab


grapple 125%
100 100

BAPA SCHAUB whips Nicholas King into the corner and explodes across the ring with lightning speed, crushing the cornered heel with a devastating splash that draws a roar from the crowd as Nicholas King crumples to the mat, gasping for air.


Late

Rolling Elbow


speed 125%

If your opponent has more Speed, this gains +50% Speed.

speed +5%
Added by Snap Suplex
speed +15%
Added by Tiger Feint Kick
Late

Fisherman Suplex


grapple 125%

If your opponent has more Grapple, this gains +50% Grapple.

100 100

BAPA SCHAUB ducks under Nicholas King's desperate swing and spins with lightning-quick precision, their elbow cracking across the heel's jaw with explosive speed as the exhausted crowd erupts in celebration, Nicholas King crumpling to the canvas in a heap.


Late

Discus Clothesline


brawl 130%

Your next move gains between +20% and +60% Brawl.

Late

Dragon Suplex


grapple 130%

If your last move was Grapple, this gains +60% Grapple.

grapple +60%
Added by Dragon Suplex
86 152

BAPA SCHAUB hooks both arms behind Nicholas King's back with technical precision, exploiting the exhausted hero's weakened state as the crowd boos thunderously. The heel arches backward with perfect form, bridging into a devastating pin attempt that leaves Nicholas King folded up on the canvas, nearly broken from the expertly executed suplex.


Late

Powerbomb


power 130%

Your next move gains +60% Power.

Late

Vertical Suplex


power 150%
90 83

Nicholas King summons their remaining strength to hoist the exhausted BAPA SCHAUB onto their shoulders, the crowd roaring in anticipation. With one final surge of power, Nicholas King drives BAPA SCHAUB down with a thunderous powerbomb that shakes the ring, leaving the heel crumpled on the mat as the arena explodes in cheers.

Nicholas King wrenches back on the The Coronation, bending BAPA SCHAUB at an impossible angle as the crowd roars its approval. The heel's face contorts in agony, hand hovering desperately over the mat before finally slapping it repeatedly in submission. The referee calls for the bell as Nicholas King releases the hold, justice served.

Winner Loser
4 3

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.