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Jul 0010

Early

Body Slam


power 100%
Early

Hammerlock


grapple 90%

Your opponent's next move loses 15% Aerial and Brawl.

96 90

Old Man Strength catches Giant Colossus off-guard with a cheap shot to the gut, then hoists the fan-favorite high overhead before brutally slamming him spine-first into the canvas with devastating force, drawing immediate boos from the crowd as Giant Colossus arches in pain.


Early

Bearhug


brawl 65%
power 35%

Your next move gains +30% Power.

brawl -15%
Added by Hammerlock
Early

Backdrop Suplex


grapple 100%
81 100

Giant Colossus locks in a textbook waistlock, displaying technical precision as Old Man Strength struggles to escape. With perfect form, Giant Colossus bridges back and launches the heel overhead with a crisp backdrop suplex, spiking Old Man Strength's shoulders into the canvas. The crowd roars its approval as Giant Colossus maintains control early in this contest.


Early

Punches


brawl 100%
Early

Snap Suplex


grapple 65%
speed 35%

Your moves gain +5% Speed this match.

95 95

Giant Colossus backs Old Man Strength into the corner and unleashes a vicious flurry of closed-fist punches, blatantly ignoring the referee's warnings as the crowd boos mercilessly. The heel continues the illegal assault, driving punch after brutal punch into Old Man Strength's jaw before finally stepping back with a smug grin, leaving the fan-favorite reeling against the turnbuckles.


Mid

Power Slam


power 125%
Mid

Spinning Heel Kick


speed 115%

Your opponent's next move loses 35% Power.

speed +5%
Added by Snap Suplex
120 104

Old Man Strength catches the charging Giant Colossus mid-ring, hoisting them high overhead with a show of raw strength before driving them brutally into the canvas with a thunderous power slam that shakes the ring, drawing venomous boos as Old Man Strength flexes over the crumpled hero.


Mid

Big Boot


brawl 115%

Your opponent's next move loses 35% Speed.

Mid

Corner Splash


speed 125%
speed +5%
Added by Snap Suplex
109 113

Giant Colossus whips Old Man Strength into the corner and explodes across the ring with lightning speed, crushing the cornered heel with a devastating splash that draws a roar from the crowd as Old Man Strength crumples to the mat, gasping for air.


Mid

Headbutt


brawl 125%
Mid

Arm Wringer


grapple 115%

Your opponent's next move loses 35% Brawl.

119 115

Old Man Strength rakes Giant Colossus's eyes to stagger the fan favorite, then viciously cracks a brutal headbutt square into Giant Colossus's forehead, sending them crumpling to the canvas as the crowd erupts in boos at the blatant street-fight tactics.


Late

Lariat


brawl 150%
brawl -35%
Added by Arm Wringer
Late

DDT


grapple 150%
109 150

Giant Colossus locks in the front facelock with technical precision, plants their feet, and drops backward, driving Old Man Strength's skull into the canvas with a picture-perfect DDT that sends the crowd into a frenzy as the heel crumples to the mat.


Late

Discus Clothesline


brawl 130%

Your next move gains between +20% and +60% Brawl.

Late

Super Kick


speed 150%
speed +5%
Added by Snap Suplex
124 135

Giant Colossus tunes up the band in the corner, stomping the mat rhythmically as the crowd roars in anticipation, and when Old Man Strength staggers to their feet, Giant Colossus explodes forward with lightning speed, connecting flush with a devastating Super Kick that echoes throughout the arena, sending Old Man Strength crashing to the canvas as the fans erupt in celebration.


Late

Spinebuster


power 125%

If your opponent has more Power, this gains +50% Power.

Late

Dragon Suplex


grapple 130%

If your last move was Grapple, this gains +60% Grapple.

120 130

Giant Colossus hooks both arms behind Old Man Strength's back with technical precision, bridging backwards in a picture-perfect dragon suplex that plants the villain directly on their shoulders. The arena erupts as Giant Colossus maintains the bridge, the referee's hand slapping the mat while Old Man Strength writhes helplessly in the pinning predicament.

Giant Colossus wrenches back on the Shutdown, bending Old Man Strength at an impossible angle as the crowd roars its approval. The heel's face contorts in agony, hand hovering desperately over the mat before finally slapping it repeatedly in submission. The referee calls for the bell as Giant Colossus releases the hold, justice served.

Loser Winner
3 5

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.