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Feb 0009

Early

Bearhug


brawl 65%
power 35%

Your next move gains +30% Power.

Early

Backdrop Suplex


grapple 100%
92 100

BIG MAGIC secures a tight waistlock and executes a textbook backdrop suplex with technical precision, lifting Old Man Strength smoothly overhead before arching back to plant the heel square on the canvas. The crowd roars in approval as BIG MAGIC maintains perfect form throughout the maneuver, demonstrating superior mat wrestling ability early in this contest.


Early

Body Slam


power 100%
power +30%
Added by Bearhug
Early

Hammerlock


grapple 90%

Your opponent's next move loses 15% Aerial and Brawl.

120 90

Old Man Strength catches BIG MAGIC off-guard with a cheap shot to the gut, then hoists the fan-favorite high overhead before brutally slamming him spine-first into the canvas with devastating force, drawing immediate boos from the crowd as BIG MAGIC arches in pain.


Early

Shoulder Tackle


power 90%

Your opponent's next move loses 15% Speed and Aerial.

Early

Hurricanrana


aerial 90%

Your opponent's next move loses 15% Power and Grapple.

83 81

Old Man Strength charges across the ring with malicious intent, plowing through BIG MAGIC with a devastating shoulder tackle that sends the fan favorite crashing hard to the mat. The heel sneers at the booing crowd while standing over the fallen BIG MAGIC, flexing and taunting as the impact echoes throughout the arena.


Mid

Gorilla Press


power 115%

Your opponent's next move loses 35% Aerial.

power -15%
Added by Hurricanrana
Mid

Dropkick


aerial 125%
aerial -15%
Added by Shoulder Tackle
92 99

BIG MAGIC springs off the ropes with lightning precision, launching into a picture-perfect dropkick that catches Old Man Strength square in the chest, sending the heel crashing hard into the turnbuckles as the crowd erupts in approval of the high-flying justice.


Mid

Power Slam


power 125%
Mid

Frankensteiner


aerial 75%
grapple 50%

Your next move gains +30% Aerial.

aerial -35%
Added by Gorilla Press
115 86

Old Man Strength catches BIG MAGIC charging in and hoists him up with a sneer, holding him high overhead to taunt the booing crowd before driving him brutally into the canvas with a devastating power slam that shakes the ring, leaving BIG MAGIC clutching his back in agony.


Mid

Big Boot


brawl 115%

Your opponent's next move loses 35% Speed.

Mid

Diving Forearm


aerial 115%

Your opponent's next move loses 35% Grapple.

aerial +30%
Added by Frankensteiner
106 131

BIG MAGIC scales the turnbuckle as the crowd roars, launching into a picture-perfect diving forearm that connects flush with Old Man Strength's jaw, sending the heel crashing to the canvas as the arena erupts in approval of the high-flying justice delivered from above.


Late

Torture Rack


power 80%
grapple 35%
brawl 35%

Your opponent's next move loses 35% Speed and Aerial.

grapple -35%
Added by Diving Forearm
Late

Diving Headbutt


aerial 125%

If your opponent has more Aerial, this gains +50% Aerial.

106 113

BIG MAGIC ascends to the top turnbuckle, the exhausted crowd rising to their feet as he measures the downed Old Man Strength. With unwavering resolve despite his fatigue, he launches himself through the air, crashing his skull into Old Man Strength's chest with a devastating headbutt that echoes throughout the arena, drawing thunderous approval as the heel writhes in agony.


Late

Lariat


brawl 150%
Late

Fisherman Suplex


grapple 125%

If your opponent has more Grapple, this gains +50% Grapple.

138 125

Old Man Strength viciously swings a brutal lariat that catches BIG MAGIC flush across the throat, the sickening impact echoing throughout the arena as the exhausted hero crumples to the mat. The boos rain down as Old Man Strength stands over the fallen fan-favorite, soaking in the crowd's hatred while BIG MAGIC clutches at their neck in agony.


Late

Spinebuster


power 125%

If your opponent has more Power, this gains +50% Power.

Late

Top Rope Splash


aerial 150%
115 135

BIG MAGIC scales the turnbuckles as the exhausted Old Man Strength struggles to rise, the crowd roaring in anticipation. Launching skyward with incredible height, BIG MAGIC soars through the air and crashes down with a picture-perfect splash, driving every ounce of air from Old Man Strength's lungs as the arena erupts in thunderous cheers.

BIG MAGIC wrenches back on the Zero Hour, bending Old Man Strength's body at a sickening angle as the crowd roars its approval. The heel claws desperately at the mat, pride crumbling as the pressure becomes unbearable, finally slapping the canvas repeatedly in submission while BIG MAGIC holds the lock, ensuring justice is served.

Loser Winner
4 5

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.